Star Trek Armada 2 : Art Of War Part 1
Here it is, the first release of the new 'Art of War' total conversion for Armada 2, created by Wrath of Achilles!
Included Races:
- Romulans
- The Dominion (Cardassians/Dominion)
Upcoming Races:
- Federation
- Klingons
- Borg
This mod is coming with tons of new ships & stations, new special weapons, new button art, improved special effects and - most important - huge gameplay changes for Armada 2. It feels much more like Armada 1 now, with a few adjustments: no metal to collect, no officers needed to build ships, no planets to colonize (crew is needed though) and no warp!
The ship's physics have changed aswell. They maneuver a lot slower now and can take loads of damage. Ships keep moving most of the time while fighting the enemy, which makes the battles much more exciting.
Whoever liked 'STA1: Alliances' will love this baby! Download this NOW!
- TParis
Author's note: 'All content credited to me (WrathofAchilles) can be back converted, altered and re-released without permission.. I would appreciate some credit though'
The next installment of AoW is available, including two new races and bug-free enjoyment. Download Part 2 now!
Star Trek Armada 2 : Art Of War (Part 1) by Achilles AKA WrathofAchilles
***INSTALLATION***
Just make sure you have a clean install of Star trek armada 2 with the 1.1 patch if needed.
Run the exe (if you want it to install to a directory other that the default one you can change this)
I suggest you restart your computer after loading.
***INFORMATION***
This mod is for Star Trek Armada 2 only!
This is the first installation, the other races will most likely follow one at a time in the order of Klingons then Borg and lastly....Feds.
So I broke my Star Trek Armada 1 disk and was too skint to even buy a copy for quite a while, I hadn't even created a virtual backup :(... and I got very bored so I decided to remake Armada 2 just the way I liked my Armada 1 mods.
There is only two races so far because I'm just doing it as and when inspiration catches me, also whenever I'm short a ship I stop to make it... anyhow here are targets I set myself for my original A1 mod and they still hold true for this mod.
1/ The AI would not build faster than you can destroy (It builds slower than standard A1)
2/ The AI would give me a very strong match (I mean hundreds of ships to a fleet)
3/ You'll need to build lesser ships before building the dreadnoughts (Takes time)
4/ Old ships and stations wouldn't become useless (your old fleets will still count)
5/ Each race will have it's own characteristics (This is very varied but no one races plays even similar)
6/ The balancing would be as near to perfect as I can get it (This does not mean every ship class will be equal power and price at all)
7/ Wherever possible the stock units will be replaced and upgraded (See credits)
The first thing you will notice is the new race selection,of ehich there are only 2 so far
these are.
Romulan
Good old Roms have the sleekest looking ships and the stealthiest, most irritating specials, I have tried to hold true to this but have also added a vein of more aggressive ships for the times you just want to slap someone down. The Romulans build a lot of heavy cruisers and battleships and attack at an even pace.
The Dominion (Cardassian/Dominion)
The best bad guys ever, actually it is pretty much just a Cardassian race with 5 Dominion ships but I'm happy with it. They attack early and use masses of the attackships to swamp you defences... the best cannon fodder is the cheapest! Late game sees a crazy amount of heavy battleships added to the fleet.
Every race has ships you would expect to see, some newer designs and a few units you wont have seen before. Research has been changed to use ship classification so for example lets take the Romulans,
5 research pods allow certain ships to be built, All research facilities are strong shielded and
each pod carries a multi-targeting weapon. Each race has at least one ship that falls into each of
these catagories.
Destroyer - Research for the Shrike & Seht.
Assault - Research for the Griffin, D'nara, S'vessa & P'dan.
Cruiser - Research for the Norexan, P'veer & Suran.
Battleship - Research for the D'deridex & V'karex.
Dreadnought - Research for the Ibis & D'Avoress.
The resource have been much simplified, Dilithium is the only mineable resource so planets and latinum nebulas aren't used. Crew is accumulated from starbases and Officers are no longer used.
I'm not much of a map maker so there are only 3 maps with this release, only the maps whose names begin "AOW" will play correctly. I've included the Map editor launcher and all the build lists are set, I truly hope to get some maps sent to me.
I made theshield effect inspired, but not taken from Fleet Ops.
Starting units are set by priority (Low/Medium/High) This is basically how strong
I have altered the Camera to be able to scope right out so you can control the fleets better on the larger maps.
The various buildbuttons are available if you wish to add new units to the mod.
There's many other things I've changed over time but to be honest I dont remember what they are, I'm
sure you will notice over time.
Bugs: Seen any bugs? let me know
1/ Some AI ships have varients of the specials, not better just AI freindly.
2/ The Wireframes, load screen and rom buildbuttons are terrible and shall be replaced
***DISCLAIMER***
This project is in no way affiliated, attached, or authorised by Activision, MadDOC Software, or
any subsidaries, sub divisions, company members or other such affiliates to the aforementioned
companies. They cannot be held liable or responsible for your actions concerning innapropriate
usage of the files contained in this mod. Please refrain from contacting any of the above parties
with regards to problems arising from any kind of usage of the files contained in the mod, as no
support is given. You are responsible for your own usage of this mod, and are dictacted by the
standard terms governing its usage. This includes extrenuating circumstances in which 3rd party
alteration to the included files may cause problems, or damage to the users system. In this case I,
WrathofAchilles, cannot be held liable for such missuse, and will not provide any help or support in
these matters.
RACE SPECIFICS
Shields, build times and weapons more like armada 1
build times -10%
Romulan
builtimes 100%
shields 90%
hull 110%
weapon power 150%
weapon speed 145%
weapon distance 110%
weapon accuracy 95%
**emphasis on shields & sensors
**most power in torpedos (additional +25% speed and power)
Dominion/Cardassian
builtimes 80%
shields 75%
hull 85%
weapon power 100%
weapon speed 110%
weapon distance 95%
weapon accuracy 90%
**emphasis on shields & weapons
**most power in Phasers (additional +20% speed and power)
Dominion/Jem'Hadar
builtimes 110%
shields 110%
hull 110%
weapon power 120%
weapon speed 110%
weapon distance 110%
weapon accuracy 97.5%
**emphasis on engines & weapons
**most power in none ( )
***CREDITS***
rbattle/D'deridex
textures: TheFOrce
lightmap: Unholy Trinity
mesh : Neon
rdestroy/Shrike
Mesh & Texture : Achilles
original release : Pepperman
rcruise1/griffin
Model/Texture by WrathofAchilles
rconst/Constructor
mesh/texture by Achilles
rassault/D'nara
Conversion to Armada 2 by Ultimate_Dragon
Design by Azel/Atolm
Model & Textures by WrathofAchilles/Achilles
rdestroy2/Seht
Mesh / Texture : Achilles
rbattle2/V'KArex
Designed by Nightsoft
Model/Texture by WrathofAchilles
rcruise3/norexan
ODF, MESH, SOD AND TEXTURE: DAWN
MESH AND TEXTURE (UPGRADE POD): ACTIVISION
rdread/ibis
Mesh & Texture by Achilles
rcruise2/S'Vessa
from sfc3 game
rdread2/D'Avoress
Mesh & Texture by Achilles
Design by Raven Night (Nightsoft)
rspecial/Suran
Mesh & Texture by Achilles
rartillery/p'dan
nightsoft (see asosciated nightsoft readme and outalance readme in misc folder)
rfrigate/p'veer
nightsoft (see asosciated nightsoft readme and outalance readme in misc folder)
ryard/Primary yard
Mesh & Texture by Achilles For Borg incursion 3 mod
ryard2/Secondary yard
Mesh & Texture by Achilles For Borg incursion 3 mod
ryard3/Tertiary yard
Mesh & Texture by Achilles For Borg incursion 3 mod
rbase/Starbase
Mesh & Texture by Achilles For Borg incursion 3 mod
rmining/dilithium refinery
Mesh & Texture by Achilles For Borg incursion 3 mod
rfreight/dilithium harvester
Mesh & Texture by Achilles For Borg incursion 3 mod
dbattle/Bakrus
Mesh and Textures by: Kleovoulos Toltsoglou aka kleotol aka X-man
Web Page: http://hosted.unitedfederation.net/~kleotol/
E-mail: kleotol@otenet.gr
dbattle2/Battleship
Unknown
ddread/Hutet
Mesh & Texture by Achilles
ddread2/Dreadnought
unknown, used in Alliances1
dcruise2/Strike Cruiser
Mesh & Texture by Achilles
dspecial/korinar
Mesh & Texture by Achilles
dbase/Starbase
Mesh & Texture by Achilles
dmining/refinery
Mesh & Texture by Achilles
dfreight/Dilithium freighter
Mesh & Texture by Achilles
dyard/lesser Shipyard
Mesh & Texture by Achilles
dyard2/Standard Shipyard
Model and texture: Deemon
dyard3/Greater Shipyard
Model and texture: Deemon
anything not marked above was most likely created by me.
**
Physics Files based on files from CptBenSisco
Pink blob be gone mod
SOD: Elrond
Blank texture: Elrond
Nebula textures by Yacuzza
Wolf Cannon
by Iron Fist
Constant Advice, help naming the mod, Klingon apreciater and a good "ear" -
Joelteon7/Joel
***THANKS AND OTHER INFO***
Special Thanks to Joelteon7/Joel for either listening to my crap or spewing out crap for me to listen to.
Thanks to the A2files staff for doing that voodoo you do do so well...
***OTHER MODS TO CHECK OUT***
Borg Incursion - Any of them, especially the upcomming Borg Incursion - Vital Response
Dominion Ultimate mod - Takes some modding but a brilliant mod for A2 for you dominion lovers
Zero Hour - I'm loving the detail Ash goes into
Rebirth of the Empire - Another high quality mod on it's way
Dogs of War - Each picture looks like art, no kidding.
***Patching***
Well there are still 3 races to be done, Borg, klingon and .... yeah Federation I guess :(
***End***
I doubt anyone will ever reach the end, I wrote a book :)
I hope you have fun playing my baby, she is my pride and joy.
Contact me with ideas, complaints and anything in general at....
wrathofachilles@hotmail.com
Version | Beta | Author | Wrath of Achilles | Website | |
Downloads | 6,626 | Size | 26.47 MB | Created | 2007-10-13 |
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