P Fleet
Star Trek: The Pirkinning gets another addition to the world of Armada with the second release for the "P Fleet". This version is touted as a "bug-less" update of the first release and I had no difficulties running the thing.
Click here for the Phirst P Fleet mod
Goodies included are:
- Icewolf's Ulysses Class
- FahreS' Claw Shipyard
- Curtis' Intrepid Textures from the Upgrade Project
- Jetfreak's Kalinka and Kickstart vessels
Like the first Mod, this has got potential and due to it's light comic relief it brings to the table I would like to see more done with it, I think if it was to head towards a Compilation Mod-type mod then it could be something really worth investing time in, however that is only the opinion of one. For 7.3 megs it's a worth trying out.
on a side note, apologies to adm_tyler for the long delay in hosting this file
- IKS -
//***************************************************************************************************
//******************* The P-Fleet ***************************************************************
//********************** Made by Tyler Chambers ************************************************
//***************************************************************************************************
// SECTION 1 - PURPOSE *********************************************************************
//***************************************************************************************************
There is four Phaser types in this; Small Ship, Medium Ship, Large Ship and Station.
There is two Torpedo types in this; Ship and Station.
Two Pulse versions are included, Ship and Station based.
//***************************************************************************************************
// SECTION 2 - FILES INCLUDED *************************************************************
//***************************************************************************************************
1. Several Ships
2. Several Stations
3. Weapons
4. Readme
//***************************************************************************************************
// SECTION 3 - WHAT TO DO *****************************************************************
//***************************************************************************************************
1. Copy all file to the correct folder.
2. Open 'gui_global.spr' and add under the Federation Buttons Section:
# P-Fleet build buttons
@reference=128
@tmaterial=default
b_pkick gbfbld100 0 0 64 64
@reference=64
b_pintrepid gbfcruise3 0 0 64 64
b_pkalinka gbfkalinka 0 0 64 64
b_pyard fw6werrelbg 0 0 64 64
3. Open 'gui_global.spr' and add under the Federation Wireframes Section:
# P-Fleet wireframes
@reference=256
@tmaterial=interface
pkickw1 fedwireframe01 0 0 48 48
pkickw2 fedwireframe01 48 0 48 48
pkickw3 fedwireframe01 96 0 48 48
pkickw4 fedwireframe01 144 0 48 48
pkickw5 fedwireframe01 192 0 48 48
pintrepidw1 fedwireframe01 0 192 48 48
pintrepidw2 fedwireframe01 48 192 48 48
pintrepidw3 fedwireframe01 96 192 48 48
pintrepidw4 fedwireframe01 144 192 48 48
pintrepidw5 fedwireframe01 192 192 48 48
pkalinkaw1 fwconstwf 160 0 80 80
pkalinkaw2 fwconstwf 0 80 80 80
pkalinkaw3 fwconstwf 80 80 80 80
pkalinkaw4 fwconstwf 80 0 80 80
pkalinkaw5 fwconstwf 0 0 80 80
pyardw1 fw6werrelwf 80 0 80 80
pyardw2 fw6werrelwf 0 80 80 80
pyardw3 fw6werrelwf 80 80 80 80
pyardw4 fw6werrelwf 160 0 80 80
pyardw5 fw6werrelwf 0 0 80 80
4. Open 'tech1.tt' and add this under the Federation Section, but above the Klingon one:
// ***[ P-FLEET SHIPS ]************************
//
pconst.odf 1 pbase.odf // Construction Ship
pfreight.odf 1 pmining.odf // Mining Freighter
pcargo.odf 1 ptrading.odf // Cargo Ship
psrepair.odf 1 presear.odf // Repair Ship
pdefiant.odf 0 // Defiant Class (Parody)
pintrepid.odf 0 // Intrepid Class (Parody)
pakira.odf 0 // Akira Class (Parody)
pcolony.odf 2 pyard.odf presear.odf // Colony Ship
pgalaxy.odf 2 pyard.odf presear.odf // Galaxy Class (Parody)
piwojima.odf 2 pyard.odf presear.odf // Iwo Jima Class (Parody)
pconr.odf 1 pyard.odf // Constitution Class (Pardoy)
pulys.odf 2 pyard.odf presear.odf // Ulysses Class (Parodoy)
// ***[ P-FLEET STATIONS ]*********************
//
pbase.odf 0 // P-Fleet HQ
pbase3.odf 0 // Fleet Organization Centre
pmining.odf 0 // Mining Colony
porbital.odf 0 // Orbital Station
pyard.odf 1 pbase.odf // Shipyard
psensor.odf 1 pbase.odf // Sensor Station
pturret.odf 1 pbase.odf // Defence Turret
presear.odf 1 pbase.odf // Research Station
ptrading.odf 1 pbase.odf // Trading Facility
pturret2.odf 2 pbase.odf presear.odf // Advanced Defence Turret
pupgrade.odf 2 pbase.odf presear.odf // Pirk Research Station
pfpod11.odf 1 pupgrade.odf // Twinkler Upgrade (Level 1)
pfpod12.odf 1 pupgrade.odf // Defence Plate Upgrade (Level 1)
pfpod13.odf 1 pupgrade.odf // Detectors Upgrade (Level 1)
pfpod14.odf 1 pupgrade.odf // Twist Drive Upgrade (Level 1)
pfpod15.odf 1 pupgrade.odf // Life Preserver Upgrade (Level 1)
pfpod21.odf 1 pfpod11.odf // Twinkler Upgrade (Level 2)
pfpod22.odf 1 pfpod12.odf // Defence Plate Upgrade (Level 2)
pfpod23.odf 1 pfpod13.odf // Detectors Upgrade (Level 2)
pfpod24.odf 1 pfpod14.odf // Twist Drive Upgrade (Level 2)
pfpod25.odf 1 pfpod15.odf // Life Preserver Upgrade (Level 2)
// ***[ P-FLEET SPECIAL WEAPONS ]**************
//
gdetectp.odf 1 pfpod13.odf // detect cloak
4. Open 'fultech.tt' and add this under the Federation Section, but above the Klingon one:
pconst.odf 0
pfreight.odf 0
pcargo.odf 0
psrepair.odf 0
pdefiant.odf 0
pintrepid.odf 0
pakira.odf 0
pcolony.odf 0
pgalaxy.odf 0
piwojima.odf 0
pbase.odf 0
pmining.odf 0
porbital.odf 0
pyard.odf 0
psensor.odf 0
pturret.odf 0
presear.odf 0
ptrading.odf 0
pturret2.odf 0
pupgrade.odf 0
pconr.odf 0
pulys.odf 0
pbase3.odf 0
pfpod11.odf 0
pfpod12.odf 0
pfpod13.odf 0
pfpod14.odf 0
pfpod15.odf 0
pfpod21.odf 0
pfpod22.odf 0
pfpod23.odf 0
pfpod24.odf 0
pfpod25.odf 0
gdetectp.odf 0
3. Open 'gui_global.spr' and add under the Logo Section:
@reference=128
pfleet_icon iconianlogo 0 0 128 128
//***************************************************************************************************
// SECTION 4 - BUGS (Don't you just HATE this Section?) ********************************************************
//***************************************************************************************************
None, it should work fine.
//***************************************************************************************************
// SECTION 5 - MISC. THINGS ****************************************************************
//***************************************************************************************************
This P-Fleet, although the weakest race in my version of the game, can actually put up a good fight if given time to build Ships.
I think the Station names sound like something Pirk would think up (including any spelling mistakes).
NOT SUPPORTED BY ACTIVISION!!!
//***************************************************************************************************
// SECTION 6 - CREDITS ***********************************************************************
//***************************************************************************************************
Most Things - Activision
AI Files - Me
Name Files - Me
ODF's - Me
Kalinka Model - I used Jetfreak's C.P.P. Kalinka
Kickstart Model - I used Jetfreak's C.P.P. Kickstart
Ulysses Class - icewolf132
'The Claw' Shipyard - FahreS @ -=WiCKeD=-HARKER
Intrepid Textures - Armada II Upgrade Project (Federation Pack)
P-Fleet Logo - Fleet Ops. Development Team
//***************************************************************************************************
// SECTION 7 - COPYRIGHT STUFF **********************************************************
//***************************************************************************************************
Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION.
TM & (C) ACTIVISION & PARAMOUNT PICTURES.
Copyright notices:
Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions.
//***************************************************************************************************
// SECTION 8 - Contact *************************************************************************
//***************************************************************************************************
Email: fadm_tyler@yahoo.co.uk
//***************************************************************************************************
Version | 2.0 | Author | adm_tyler | Website | |
Downloads | 1,003 | Size | 7.29 MB | Created | 2007-09-18 |
Comments
9/10 - ive naver been a fan of captian pirk.
P.S. In the film I saw, it was 'Emperor' Pirk. I call him Emperor Berk sometimes.