Star Trek Vs. Star Wars Patch
This patch fixed and added parts to the demo which i found neccasary in order to have a more realistic encounter
ST vs SW II Demo Patch Update
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Installation
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Run the STvsSWIIDemoPatch.exe and install to your Armada 2 directory with the ST vs SW II Demo on it.
VERSION HISTORY
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v0.5a 28/06/02
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* Assault Transports have been added to both SW sides so you can now capture enemy units with transporter attacks. These ships have no build button, Admirals Log picture or wireframes. They are built from the XQ2 and XQ6 outposts.
* No more borg nodes.
* Gravity Wells have been disabled from the Advanced Sensor Arrays, while we resolve the problems with them for the full version. Just build turrets around your research facilties, and build near planets.
* Star Galleon SOD is in now (colony ship for both SW races). Colonisation can now be done.
* The AI has been heavily revised and tweaked so its a alot better now.
* Adjusted Star Wars fighter speeds for more realism. The Millennium Falcon and Slave 1 are also faster.
* Fighter transporters disabled. No more grouping with capital ships to enable transporters.
* Federation \"Lots\" resources setting fixed.
Please refer to the other ST vs SW II Demo readme for more information about the mod.
Regards
The ST vs SW II Team
Version | 0.5a | Author | St vs. SW Team | Website | Website |
Downloads | 6,101 | Size | 448.84 KB | Created | 2002-07-08 |
Comments
dowblaod a mod that has ships from this mod in,eg excelsior cos thats an unbildable ship,then downlaod it and unsip the mod into a file in my documents,then grab all the odf sod and textures from it that you want and then delete the rest of the mod,then save the odfs and othe files to were they should be and add the names to techtrees,then add ships to what you want to build them,then go to instant actiona nd you can now have them