Star Trek Armada II: Fleet Operations Patch 3.0.4 Star Trek Armada II: Fleet Operations Patch 3.0.4

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FleetOps Team, 2009-04-05

Only uploaded for archival purposes.

Fleet Operations - Armada II Total Conversion Patch
Copyright (C) 2003-2009 Fleet Operations Development Team


Version 3.0.4 5th March, 2009
- A complete new Klingon Heavy Weapon Platform model along with new weaponry

- General
- Credits costs have been removed. All vessels which did cost credits
prevously are now limited. Some unit prices have been adjusted
- You do no longer need to toggle into mixed-tech mode on captured vessels.
Build menus are instantly updated
- Federation
- Changed the probability to get certain Warp-In vessels. At a very low
chance you may now even get two "large" Warp-In vessels like Galaxies
- Romulan
- The Cloaking Generator itself may now also cloak
- Borg
- Weapon Subsystem is now indestructible, but may still be disabled due to
the effects of special weapons

- Fixed two severe issues causing 'out of sync' problems in multiplayer games
- Fixed broken Graphic Options dialog from 3.0.3
- Ship caps are now also accounted for vessels that are under construction
- Craft system damage is now correctly applied after vessel upgrade or rankup
- Fixed a save game loading crash
- Cloaked vessels could not be attacked when revealed by a sensor station
- The Klingon AI is now able to advance through its complete tech-tree
- Fixed invalid selection area for the Klingon Field Yard
- Fixed some asteroid belts on variouse maps
- The Extend Supply Routes hotkey is working now
- Borg Assimilators may now correctly use the High Energy Slizer
Collective Feature

The full chancelog can be found in the readme file after installation.

Version    Author  FleetOps Team  Website  Website external 
Downloads  1,049  Size  11.69 MB  Created  2009-04-05 


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