Species 8472 Re-Do Species 8472 Re-Do

(3 votes)
9of1, 2006-05-21

This file modifies Species 8472 so that they can now use the transporter and capture enemy ships. The boarding parties have been made realisticly strong. The file comes with an installer so it's easy to install.

--Species 8472 Re-Do--
By: 9of1

--Add/Changes To A2--
Species 8472 can now use the transporter and capture enemy ships.
The boarding parties have been made realistically strong as in ST:Voy episodes.

--Installing--
Use installer.

--Uninstalling--(why would you want to?)
Unistaller is installed with files there should be a shortcut to it in your start menu.

--Support--
To tell me of any problems e-mail me at rjstitan@msn.com or you are on your own.

Version    Author  9of1  Website   
Downloads  658  Size  312.90 KB  Created  2006-05-21 

Download

Comments  

#1 halos_mark 2006-05-21 21:34
well this was cool for a minute or so lol i give it a 7/10!!! for originality i took off the three points
#2 willsk8forfood15 2006-05-22 15:04
Yes, there was another mod like this called Species Crew. This one is slightly better in my opinion.
#3 9of1 2006-05-24 07:31
well i'm improving this file constantly adding new things and unfortuantly having to fix things but IT SHALL BE BETTER!!!!!! anyways i'm glad it was fun.
#4 Captain_Righteous 2006-05-25 16:21
it's high time someone made new, higher poly, better textured models of some of the 8472 ships. When that happens, I'll start caring about 8472 mods. For now, they're all the same in my opinion. However, I'll give this a 6 simply because I'm in a fairly good mood right now :P
#5 Tazuren 2006-09-25 18:26
I have noticed a bug when uninstalling this mod. When you uninstall it it gets rid of nearly ALL 8472 ships, and stations. I had to reinstall A2, and begin recustomizing ALL the files I had done before I got this mod.
#6 9of1 2006-11-23 19:47
That never happened when I tested it but i'll look into it.
#7 9of1 2006-11-23 19:53
The problem was because I had to change all 8472 ships and stations to make this mod work.
#8 ST_and_SW_Freak 2006-12-24 09:29
9of1, after I installed it I decided to play the mission with the Rift Maker and when it was finished loading, it said that the Rift Maker was already destroyed, and after I did some exploring EVERY single 8472 organism with CREW had none! can you help me fix the mission but still keep the MOD please? :o


P.S. I rate your mod a 10/10 :-)

Commenting is currently disabled.