Four Suns for A2
These are four new very cool looking suns for Armada 2. There are 4 types of suns- a blue, red and white dwarf- dead bodies with no heat generation- plus an active yellow sun similar to Earth's with moving sunspots. A couple of new sounds for them have been added.
4 SUNS- for A-2 by Twitch- 9-10-03
I built these suns a year ago but haven't been active in Armada for a while and forgot about them. Anyway they have full resources- bio-matter, metal, dilithium and latinum.
There are 4 types of suns- a blue, red and white dwarf- dead bodies with no heat generation- plus an active yellow sun similar to Earth's with moving sunspots. A couple of new sounds for them have been added.
The files are as follows:
Kriptton's Old Sun by VT1032
Well this is a small-Blue Star just like the Super's HomeWorld. :-))
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Game - STAR TREK - ARMADA 2
MOD Type - Kit
Convert/Kit - VT1032
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Texture Info
Space Body - YES
Federation - No
Borg - No
Alpha Channel - No
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Weapon Info
Phaser - No
Toredos - No
Pulse - No
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Details / Install
-NOTE- This model has about 1200 polygons, so slower machines might have trouble to play this mod.
Copy the - the KOS.odf file to the odf\other folder.
- the EP_SUNS.odf file to the odf\other folder.
- the e_planet.odf file to the odf\station folder.
- the sod file to the sod folder.
- the tga files to the Textures\RGB folder.
- All *.spr to the Sprites
Then you just have to add it to a Map Editor and you're done.
Enjoy.
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Credit
Original Art - VT1032
This Model is a Kit from other ships
All credits go to the original creators of those ships.
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Final Words
I hope you enjoy this mod. I do.
Any comments you have are welcome.
Version | Author | vt1032 | Website | ||
Downloads | 1,101 | Size | 1,017.89 KB | Created | 2003-11-16 |
Comments
Do you have the right matching texture file to your sun mod here? I got everything in the right place, but in the edit mapping, it doesn't come up with the texture, just the blank mod. Can you help here on this - thanks.
[GameObjectClass]
//classLabel = "background_obj"
classLabel = "planet_obj"
unitName = "Kripitton's Sun"
ambientSound = "msun_am.wav"
ambientMinimumFactor = 1
ambientMaximumFactor = 1
//avoid this object
avoidMe = 0
avoidanceClass = 0
Thanks for the response back. I added the patch and the sun is there now, but shows lag in flares and a couple missing flames too, plus there's no sound to it and the Sun's info isn't on the screen. Again, is there something else missing to this?
I loove these suns they're kool but I must ask what Intrepid is that in the pic and where may I get it.
I'm TRYING again to get your sun to be added to the mod, but it's not working. I keep getting the 'SOD CUBE'. Are your FILES correct to add this to the mod? :-(