Equinox Soundpack
This is a pack of selection sounds that are made to be used in an Equinox mod. The readme includes instructions on how to add the sounds to a ship in the game. They're a little muffled, and some have backround music, but they are one of a kind.
Equinox Sounds by Stargazor_001.
Installation Instructions:
1: Open the events.dat located in the root directory of Armada II and put this just under the Picard Sounds.
#################################################################################
# RANSOM SOUNDS
RansomAcknowledge{
Table
Sound <borg> "gvobor17.wav"
Sound <federation> "equinox01.wav"
Sound <klingon> "gvokbs01.wav"
Sound <romulan> "gvorbs01.wav"
SoundPriority 2
}
RansomSelect{
Table
Sound <federation> "equinox06.wav"
Sound <federation> "equinox09.wav"
Sound <federation> "equinox15.wav"
Sound <borg> "gvobor17.wav"
Sound <borg> "gvobor63.wav"
Sound <borg> "gvobor18.wav"
Sound <klingon> "gvokbs16.wav"
Sound <klingon> "gvokbs17.wav"
Sound <klingon> "gvokbs18.wav"
Sound <romulan> "gvorbs17.wav"
Sound <romulan> "gvorbs18.wav"
SoundPriority 2
}
RansomAttack{
Table
Sound <federation> "equinox11.wav"
Sound <borg> "gvobor10.wav"
Sound <borg> "gvobor45.wav"
Sound <borg> "gvobor08.wav"
Sound <klingon> "gvokbs06.wav"
Sound <klingon> "gvokbs07.wav"
Sound <klingon> "gvokbs08.wav"
Sound <romulan> "gvorbs06.wav"
Sound <romulan> "gvorbs07.wav"
Sound <romulan> "gvorbs08.wav"
SoundPriority 2
}
RansomRedAlert{
Table
Sound <federation> "equinox10.wav"
Sound <federation> "equinox13.wav"
SoundPriority
}
RansomGreenAlert{
Table
Sound <federation> "equinox02.wav"
SoundPriority 2
}
RansomStop{
Table
Sound <federation> "equinox05.wav"
Sound <federation> "equinox12.wav"
Sound <borg> "gvobor21.wav"
Sound <klingon> "gvokbs21.wav"
Sound <romulan> "gvorbs21.wav"
SoundPriority 2
}
RansomMove{
Table
Sound <federation> "equinox14.wav"
Sound <borg> "gvobor11.wav"
Sound <borg> "gvobor12.wav"
Sound <borg> "gvobor13.wav"
Sound <klingon> "gvokbs11.wav"
Sound <klingon> "gvokbs12.wav"
Sound <klingon> "gvokbs13.wav"
Sound <romulan> "gvorbs11.wav"
Sound <romulan> "gvorbs12.wav"
Sound <romulan> "gvorbs13.wav"
SoundPriority 2
}
RansomRepair{
Table
Sound <federation> "equinox07.wav"
Sound <federation> "equinox16.wav"
Sound <borg> "gvobor26.wav"
Sound <klingon> "gvokbs26.wav"
Sound <romulan> "gvorbs26.wav"
SoundPriority 2
}
RansomTransport{
Table
Sound <federation> "equinox08.wav"
SoundPriority 2
}
RansomSelfdestruct{
Table
Sound <federation> "equinox04.wav"
Sound <federation> "equinox17.wav"
SoundPriority 2
}
##################################################################################
2: Save the settings and put all the .wav files in the Armada II/sounds/voiceover/ingame.
3: Copy the line below to a ship which you think is fit enough to be under command of Captain Ransom.
//**********************************************************************
//MESSAGE & SOUND PARAMETERS
eventSelect = "RansomSelect"
eventAcknowledge = "RansomAcknowledge"
eventAttack = "RansomAttack"
eventRedAlert = "RansomRedAlert"
eventGreenAlert = "RansomGreenAlert"
eventStop = "RansomStop"
eventMove = "RansomMove"
eventRepair = "RansomRepair"
eventTransport = "RansomTransport"
eventSelfdestruct = "RansomSelfdestruct"
//**********************************************************************
Credits:
I owe this all to my VCR, Veronica (which broadcasts Star Trek Voyager) and myself. I love what I did and want to share it with all of you. I hope you like it.
It has been tested in Armada II and it worked. If you have any problems (which I doubt), you can try to contact me (Gi8T88@hotmail.com). Ow, and the quality of the sounds will not be very high :S but that won't be a problem, I hope.
Enjoy,
Stargazor_001
Version | 1.0 | Author | Stargazor_001 | Website | |
Downloads | 701 | Size | 1.39 MB | Created | 2004-08-25 |
Comments
Hope you enjoy it and if you have questions, don't hesitate to ask.
Congrads on your first mod here, but too bad you choosed it'll be your last one. I use to THINK like you at one time, but I guest I had abit more 'determination' to learn such a game I LOVE and still do. Yes, MANY of these files understanding can be 'complicated'. I took thought I would NEVER get the understanding of 'gui-global.spr' files and "what the heck was those sets of numbers for???." I must admit, I was really FREAKING OUT of how so many 'computer files' can make this game run smoothly. But I wanted to add so much cool things to my game that I saw here, but didn't want to mess-up my games setting on PC, so I got that "Well, you can do it yourself with LEARNING", and now here I made the Dominion Ultimate mods(as well the others) exist and honestly, I NEVER THOUGHT I would get this far with 11+ mods! I got my 'GOOD/BAD' postings as well, but at least they was a INTEREST in my mods too, so somethign was greatly accomplished and I'm VERY PROUD I have made such a 'impact' here. So again, congrads/too bad of your modding interest. ....at least you TRIED.