(10 votes)
Iggy, 2003-01-27

How how the mighty have been transformed into a Flag SOD Biggrin

This is an Interesting little mod from Iggy that will add Q to the game...

Q for ST: Armada II-By Iggy

Included Files:

Sods: yes
Textures: yes
Odfs: yes
Wireframe: no
Build Button: no (not needed)
Borg Textures: no
Physics File: yes
Tech1 File: yes
Gui_Global File: yes
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Ship Type: extradimensional god-being
Shields: yes
Weapons: supernova, teleport, Q duplicate, Q control
Cannon: not quite
Builds From: starting ship
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Install Instructions

1. Run Q.exe to your A2 directory

2. Play the game
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Note: This mod was not designed to be entirely canon. A Q in human form floating around in space just didnt seem right, so I just used the flag sod. This ship should automatically be compatible with can of spam, and thanks for downloading. If you have any suggestions for this mod, post them in the comments section of this file on armada2files.com or e-mail me at iggy614@earthlink.net.
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Sods: Iggy & Activision (Flag)
Textures: Activision
Ship Odf: Iggy
Weapon Odfs: Iggy & Iron Fist (Omega Shockwave)
Physics Files: Spectre (Delta Flyer)
Sounds: Iggy & Iron Fist (Omega Shockwave)
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Copyright and Distribution Permissions


Copyright notices:

Star Trek, Star Trek Armada II, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions.

If you want to use any of this in your mod, please include a credit to me in the readme. You can also contact me if you want, but that isnt entirely necessary. I just like to know where my stuff is.

Version    Author  Iggy  Website   
Downloads  1,942  Size  525.57 KB  Created  2003-01-27 



#21 STGamerNew2002 2003-09-16 04:41
Hey Iggy and all,

I can make the voice files available for this great mod. Iggy, you know I shown you long ago I made it and coming back to this file I all forgot to give them to you. If you like to, you can make a patch for this mod - let me know on this, OK? :-)
#22 cav_scout 2003-09-22 14:15
i'm lost i can not get any weapons to work for Q.

#23 TACTICAL_CUBE_315 2003-12-25 01:49
can u make a auto installer plz it to hard and it wast time doing it manually
#24 brainsplinter 2004-04-13 01:07
At all, I think you can qualify a 'q.exe' as a auto-installer, you do not have to edit any files at all (only if you want sounds, and that's not that hard too). Look around on this page and all the other mods available, there's a whole bunch of other downloads for which you have to edit many files. And a little bit modding to incorporate a ship/station/whatever into your game is not that difficult.
#25 LordValinar 2008-01-20 10:17
I used your installer and attempted to play the game as per your instructions. How do I play as the Q though? Any help would be appreciated. Looks cool though
#26 Prometheus9594 2010-08-27 20:58
the cannon Q in TNG actualy had another ability that i belive this mod is either missing or either has been put in n thats the ability to transform into a matalic forcefield

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