Carrier Mod Beta
The Carrier Mod Adds new gameplay to the stock version of Armada 2. The beta comes with a Federation Carrier/Battlecruiser (the Eagle class) and a Klingon Carrier (the C8V). The Carriers automatically launch fighters when enemies are in range, aloowing for the carrier to choose a different target from the fighters, or to simply run away, essentially creating a new 'Hit-And-Run' tactic. The disadvantage of carriers is their vulnerability without fighters. the Eagle can still stand up to a fair amount of punishment and can face down most cruisers, but the C8V is very weak on it's own, and extremely vulnerable if it's fighter wings are drawn off. However, the C8V will also launch Ace pilots (with increased weapons damage), randomly inserted into their flights. The computer WILL use these carriers, and ruthlessly, too, sometimes, so watch out!
The mod package also includes basic instructions for adding carriers like these to your personal mods, and an example 'launch fighters' ODF.
Future releases will include more races (Romulans and 8472 are next on the list), more carrier types, and special anti-fighter ships for combatting these new threats.
Enjoy, and please let me know what you think!
-Phasertech
The A2 Carrier Project, Beta Version 1.0 (Klingons and Federation)
by Phasertech
REQUIREMENTS :
A2 patch project - Patch 1.2.5
A2 Physics Project X by Thunderfoot006
CREDITS :
Federation Eagle Class Carrier - Aad Moerman
Javelin Class Starfighter - Dan 1025, model by Pepperman
Klingon Carrier/Fighter - Model created by Taldren, converted from SFCII to Armada by |AXiN|
A2 Physics Project and Elements - Thunderfoot 006
INTRODUCTION :
for years, the A2 modding community has fought it's battles with carriers which used
the cardassian drone weapon as fighters, or built fighters like a shipyard (forcing us
to keep close tabs on those carriers, and creating the odd ability of fighters to go on
extra-long range missions from carriers at random.). with the advent of the 1.2.5 patch,
we were given the chance to create carriers which could launch fighters in waves, and
could operate on their own. few have yet truly taken advantage of this, but now, the A2
Carrier Project promises a new style of play.
MISSION/FEATURES :
The eventual goal of the project is to give all races carriers OR anti-fighter vessels
(I just don't see the borg using carriers...). In addition, this project hopes to replace
some weapons graphics (including the ugly stock fed pulse), and generally add more dynamics
to stock gameplay. One key feature of the project is the loss of need ot keep constant tabs
on your carriers, they will now automatically launch fighters when within range, and their
special energy will denote when the next wave will launch. also, your fighters are now
commandable, allowing for interesting fleet tactics, including hit-and-run attacks, in
which a carrier group enters enemy territory, launches it's fighters, then retreats to a
safe distance, while the fighters deal their damage.
INSTALLATION :
simply copy and paste the contents of the 'Mod' folder into your Armada 2 folder.
NOTE : you MUST have the 1.2.5 patch and A2 Physics Project X installed. this mod
will work with other mods, but you must install much of it manually to do this.
INCLUDED :
Federation and Klingon Carriers for the game, as well as a copy of the first 'fighter
launch' special weapon odf i created, for those who wish to include this in their mods.
The next installment will hopefully include rmulans (i need to work out permissions still)
and species 8472 (they never get new stuff, so it's time they get something)
KNOWN ISSUES :
the mod has been known to crash the game when going to the admiral's log after a game.
i don't know why yet, but i'm working on it!
RELEASE NOTES :
Please feel free to use the Carrier Project in any of your mods, just ask permission from
the appropriate people if you use any of their material, and please include me in the
credits if you use any of the Fighter Launch weapon odfs.
COPYRIGHT AND DISTRIBUTION PERMISSIONS :
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION
TM & (C) ACTIVISION & PARAMOUNT PICTURES.
Copyright notices: Star Trek, Star Trek Armada II, Star Trek: Deep Space Nine,
Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices
used in them) are copyright Paramount Pictures, as are the characters, related images,
and sound from the productions.
Version | contest entry | Author | phasertech | Website | |
Downloads | 697 | Size | 6.41 MB | Created | 2009-06-01 |
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