Armada II NanoFX Armada II NanoFX

(22 votes)
Sherman2, 2005-06-25

Star Trek Armada II NanoFX.

Quote:
stuff goes boom, big deal
if thats your Opinion then you haven't see this, Massive Explosion Effects, New Blinkers, New Vent Textures, Sound Effects, Warp Flash, When stuff Blows Up it blows Up! shockwaves damage near by objects Stunning Effects from the BC Mod known as NanoFX, a Must download for any Explosion lover!


Star Trek Armada II NanoFX 1.7 Beta

Installation:
Run installer into Stock Armada II Install.


Credits:
Raven Night (Nightsoft)
Nanobyte (NanoFX Originals)
Sherman2 (Conversions and work for A2)

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LICENCE FOR DISTRIBUTION

This mod is the property of Nightsoft, Inc., patent pending, and is not to be distributed for profit, sold,
bartered, rented, or otherwise used for personal gain without express permission from the owner. All rights
are reserved.

Permission is hereby given to all that wish to distribute or alter this mod, as long as the above conditions are
met and this licence is included in the readme, and appears at the top of the document. The mod must remain
proprietory; usage is restricted to SFC, BC, KA and Armada. You must also secure permission from the original
author of the mod. If you wish to alter this mod in any way, we ask that you contact the original author for
permission before you release it to the public. If you do not follow the aformentioned conditions, you will be
considered in violation of this user licence agreement, and will be subject to legal action. Any and all
subsequent alterations or additions to this product are the property of Nightsoft. Nightsoft reserves the right
to alter this licence at any time.

Version  1.7 Beta  Author  Sherman2  Website   
Downloads  5,325  Size  2.98 MB  Created  2005-06-25 

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Comments  

#31 bumting 2006-06-01 13:17
1 problem when u have a big armada of ships and 1 of thm blows they all seem to blow because the exsploshions r tooo powerful beside that its a nice addon to A2
#32 Chief_Chainsaw 2007-10-15 18:08
Looks liek great stuff, and I've been playing around with the self-destructs trying to make them ACTUALY DO SOME DAMAGE, but so far not so good on that score... Anyways based o nthe number of glitch reports, I will wait for the re-release of this with much anticipation of amazing roiling explosions and expanding clouds of shrapnel and debris descimating nearby vessels! GAME ON!
#33 undedavenger 2008-05-21 22:02
Good for a Beta, and doesn't slow the game down too much. I must say I really agree with the comment that the shockwaves are too powerful. A fleet of Defiant classships get completely destroyed in my game if the get caught in the explosion of something so small as a borg modification node. (And I have doubled the HP and strength of their shields to make them more defiant-like!)
#34 CanadianBorg 2008-08-15 20:04
I like what I see, apart from a couple of things: First, the shockwaves are too big and too powerful. Second, the blinkers make my ships look like Star Trek-themed christmas trees. Third, fix the damage textures. And, fourth, the emitters are a bit too "solid" for my liking. Other than that, it's awesome! Well done!


-CanadianBorg


P.S. Resistance is futile, eh?
#35 thunderfoot006 2008-10-12 11:32
The beauty this mod adds to A2 is well worth the pain of installing it manually.

Yes, the shockwaves are a little big and do some things which are unexpected.

Yes, the blinkers need to be toned down so they do not make the Borg Interceptor look like some sort of Collective Christmas lawn decoration. Anyone who wants smaller blinkers, please contact me and I'll show you how to re size them.
#36 Midknight_Maniac 2009-01-31 22:30
Doesn't seem to agree with the Ultimate Dominion mod little into the game it crashes

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