Armada II Addon Mod Armada II Addon Mod

(8 votes)
Damar, 2004-02-24

From the readme:

Quote:
1.All ships and stations have shieldprotection (there hull, systems
will not be damaged and crew won't die until shields are offline)
2.Maximum officers is now 2999 instead of 999.
3.All orbital processing facilities are armed with the turret pulse
phaser of their race.
4.The Klingon scout has a cloaking device.




Armada 2 Adon Mod By Damar.
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Read this before installing !

Make sure you have a backup of armada 2, because you can't play
multiplayer unless the other player(s) has exactly the same mod.
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What does this mod changes/add ?
1.All ships and stations have shieldprotection (there hull, systems
will not be damaged and crew won't die until shields are offline)
2.Maximum officers is now 2999 instead of 999.
3.All orbital processing facilities are armed with the turret pulse
phaser of their race.
4.The Klingon scout has a cloaking device.

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How to install ?
Place the files in the right maps (odf's in the odf map, SOD's in the
SOD map...).
NOTE: don't just replace your old maps by my maps,
my mapnames are only meant to give you a clue of where to put the
files inside them !
Now the MOD should work just fine.
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I am not responsible for any damage this mod may do to your computer,
so is ACTIVISION !
Making money with this mod is strictly forbidden !

If you want to use something from my mod in your own mod, just do so.
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Version    Author  Damar  Website   
Downloads  3,356  Size  18.52 KB  Created  2004-02-24 

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Comments  

#1 Guest 2004-04-05 21:45
I just found this website and I like your ideas for modifications to Armada 2, but I'm not a programmer. Is there any easy (layman) way to make modifications without major headache?
#2 Guest 2004-04-13 18:51
some stuff is basic the main part is the odf files and some people don't have trouble working with these files theres many tutorials on how to work with odfs you can do basic stuff like make a weapon stronger or add more shielding to a ship. if you want you can email me.

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