Armada 3 Concept Temporal Empire Patch 1 Armada 3 Concept Temporal Empire Patch 1

(5 votes)
Yacuzza, 2005-07-06

This corrects a few things from the orginal file, highly recommened.


Armada 3 Concept_Temporal Empire Patch 1 for A2
by Yacuzza - armada3conceptteam@net.hr
01/07/05.

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this is patch 1 for Armada 3 Concept Temporal Empire mod,
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Requirements: Armada 3 Concept Temporal Empire
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-1new ship
-new gui
-new General Buttons
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Install:

Run instaler use Browse button to select the destination folder. select the default Star Trek Armada 2 directory.
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Credits to: First I like to thanks Ch'Yu Chen for his Button Modding Files
for Star Trek Armada II that I used in moding of general buttons.
Gui is to made by Ch'Yu Chen, to be corect it is Hydran GUI v.(1.0).
few textures I dont know where i got them from.
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Legal Stuff
Copyright and Distribution Permissions
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THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION.
TM & (C) ACTIVISION & PARAMOUNT PICTURES.

This Mod shall not be sold or used for any other mod.
Thank you.

/GraphyFiler/Yacuzza/& A3C Team/
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Armada 3 Concept Team
01
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07
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2005.

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Version    Author  Yacuzza  Website   
Downloads  2,037  Size  3.11 MB  Created  2005-07-06 

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Comments  

#1 Wraith_166 2005-07-06 15:34
Why are the Cardassians purple?
#2 STGamerNew2002 2005-07-06 17:33
Hello Yacuzza,


I have downloaded your mod and patch here. Even though they look similar to 'Cardassians', I still like it in some way, so I'm gonna give this a shot. However, you might of made a mistake on the frieghter sod here. It seems that the 'tfrieght' sod is the Federation one and not the Temporal Empire version. Pehaps you made a error in adding the wrong sod to this mod? Can you send me the right one?
#3 Yacuzza 2005-07-07 01:31
Hi STGamerNew2002


this is link to the file

www.geocities.com/yacuzzagdco/index4.html


but I tested the game and ti was all OK.
#4 Ramrod_the_Destroyer 2006-11-02 18:51
I downloaded this a while ago, and the new Empire was just freakishly overpowered. The resource costs are massive, but that's no good if you can't destroy the ships.

I stuck the starbase on the Multi-Race Constructor and have been using them in the campaign (to a limited degree). They help A LOT.

Well, it's definitely interesting. I was going to calculate the relative strengths of the ships, but I haven't done that yet......
#5 Traininghopper 2010-10-23 13:18
The .exe file does't work, ir brings up the loading screen for about 2 seconds before it disappears without anything being installled. I've also tried using Universl Extractor and PE explorer but the .exe file is of an, "Unsupported type".

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