Romulan Draconyx Class Warbird Romulan Draconyx Class Warbird

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Pepperman, 2008-06-16

The Draconyx Class Warbird is Romulus' latest attempt to replace the mighty D'Deridex Class Warbird. Romulan engineers have equipped the Draconyx with the latest weaponry. It is also equipped with the powerful dreadnaught missile which is capable of destroying large stationary targets such as starbases and defensive outposts.


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* Model Credits:
* Romualn Draconyx Class Warbird v1.0
* - Game: Star Trek Armada 1
* - Mesh Developer: Activision and Mad Doc Software
* - Texture Developer: Activision and Mad Doc Software
* - Additiional modifications by Pepperman
*
* Wireframe, Build Buttons and Object Definition Files (ODFs):
* - Activision and Mad Doc Software
* - Pepperman
*
* Other textures:
* - Activision and Mad Doc Software
* - Romulan disruptor and torpedo textures by Rake
* Homepage: http://www.strategyplanet.com/starmada/weapons
* Contact: rake@strategyplanet.com
*
*
* Audio Files:
* - Activision and Mad Doc Software
*
*****************************************************************************

Introduction:

The Draconyx Class Warbird is Romulus' latest attempt to replace the
mighty D'Deridex Class Warbird. Romulan engineers have equipped the
Draconyx with the latest weaponry. It is also equipped with the
powerful dreadnaught missile which is capable of destroying large
stationary targets such as starbases and defensive outposts.

Setup Instructions:
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1. Download file
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Download file, virus check and extract files to a known location other than
the Armada directory

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2. Copy files
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Copy the *.SOD to your Armada SOD Directory
Copy the *.odf to your Armada Addon Directory
Copy the *.wav to your Armada Addon Directory
Copy the *.tga to your Armada Textures/Rgb Directory

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3. Mod the ship files and make it buildable by the shipyard
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Open the Romulan shipyard odf file (e.g., ryard2.odf) and insert a new builditem
under the construction parameters:

// Construction Parameters
buildItemX = "rdracon"

Where X is the next available number in the sequence.

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4. Mod the appropriate Techfile files
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Open an appropriate techtree file (e.g., tech1.tt is for standard tech mode)
and add the following lines. Notice that with this coding you cannot build
use the EMP weapon untol the Romulan researh facility has been constructed all
all associated technologies have benn acquired.

rdracon.odf 1 ryard2.odf
rdreadm.odf 1 rsuperbl.odf

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5. Mod the Gui_global.spr to add build buttons and wireframes
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Open the gui_global.spr file located in the Star Trek - ArmadaSprites
folder.

Add the following buttons under the # Romulan build buttons header:

@reference=64

# Build button for the Romualn Draconyx Class Warbird
b_rdracon gbrdracon 0 0 64 64

# Build button for the Romualn Dreadnought Missile
b_rdreadm gbdreadntm 0 0 64 64

Now add the wireframe references under the follwing header:

# Building Wireframes
@reference=128

# Wireframe for the Romualn Draconyx Class Warbird
rdraconw1 rwbattle 40 0 40 40
rdraconw2 rwbattle 0 40 40 40
rdraconw3 rwbattle 40 40 40 40
rdraconw4 rwbattle 80 0 40 40
rdraconw5 rwbattle 0 0 40 40


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6. Mod the weapon.spr to add weapon references
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Open the weapon.spr file located in the Star Trek - ArmadaSprites
folder.

Add the following lines under the respective headers:

@reference=256
@tmaterial=additive

# Romualn Dreadnought Missile
rdreadm dreadntm 0 0 256 85

# Romulan Heavy Disruptor Cannon for the Draconyx Class Warbird
rdxdpth rdxdpth 0 65 256 130

# Romulan Phonton torpedeo for the Draconyx Class Warbird
rdxtorp rdxtorp 0 0 85 85 @anim=tex3x3

# Romulan Medium Disruptor Cannon for the Draconyx Class Warbird
rdxdptm rdxdptm 0 0 235 80

@reference=128
@tmaterial=additive

# Romualn Dreadnought Missile #2
destroy explode 0 64 128 32

# Romulan Phaser for the Draconyx Class Warbird
rdxphas rdxphas 0 0 128 32 @anim=tex1x4

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7. Mod the events.odf to add sound references
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None. Uses stock warbird sounds.

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8. Have fun with the Romualn Draconyx Class Warbird
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I hope you enjoy this addition to ST Armada. Have fun.

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9. Contact Info
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Feel free to drop me a line and let me know what you thought of the addon.

pepperman35@hotmail.com

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10. Uninstall Info
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Reverse the steps above to remove this ship.

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11. Legal
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This material is not made or supported by Activision or MAD DOC Software. This material
is freeware and may not be use for commercial purposes! By installing this addon, you
(the user) agree to and assume all risks of said addon. As a result, I take no
responsibility for any damages that may occur to your game, mod or hardware.

Star Trek and related marks are trademarks of Paramount Pictures. Activision is a
registered trademark of Activision, Inc. All right reserved. All other trademarks
and trade names are the properties of their respective owners.

Version  for A1  Author  Pepperman  Website   
Downloads  768  Size  827.25 KB  Created  2008-06-16 

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