Federation mining station Federation mining station

(1 vote)
Aad Moerman, 2011-08-03

This folder contains an edited version of the Federation miningstation. The beams are now much brighter, altough they
still don't rotate.

Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!

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Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

Special thanks to apoclaydon/blade for his help with the miningstation lighteffects.

The ODF files are edited stock files.

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Please note:

I cannot be hold responsible for any damage or problems otherwise regarding this model.

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+++++++++++++++++


You may use this ship in your mod, just give credit where its due.

THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

Thank you for downloading.


This folder contains an edited version of the Federation miningstation. The beams are now much brighter, altough they
still don't rotate.

Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

Special thanks to apoclaydon/blade for his help with the miningstation lighteffects.

The ODF files are edited stock files.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


Please note:

I cannot be hold responsible for any damage or problems otherwise regarding this model.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


You may use this ship in your mod, just give credit where its due.

THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

Thank you for downloading.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Installation instructions

Open the SOD folder -->

Put the sod file into the sod folder of Armada II. When prompted to overwrite, click 'yes'.

( If you already downloaded the ships and stationfolder, you can skip the rest.)

Open the ODF folder -->

Put the odf file into the odf station folder of Armada II. When prompted to overwrite, click 'yes'.

Open the Texturefolder -->
put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.

( I include the MS3D file for those who are interested.)

Open the Bitmaps folder -->

Open the Bitmaps folder of Armada II --> open Admiralslog --> open ShipImages and put the image there. When prompted to overwrite, click 'yes'.
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Open Armada2 Sprites --> open gui_global

find the lines:

# Federation wireframes

@reference=256

delete the following lines:

fminingw1 fedwireframe05 0 96 48 48
fminingw2 fedwireframe05 48 96 48 48
fminingw3 fedwireframe05 96 96 48 48
fminingw4 fedwireframe05 144 96 48 48
fminingw5 fedwireframe05 192 96 48 48

next:

find the line:

@reference=128 (if not present, just add the reference)

add below that list:

fminingw1 wffmining 0 0 128 128

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That should do it.

Version  1.1  Author  Aad Moerman  Website   
Downloads  342  Size  2.54 MB  Created  2011-08-03 

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