Copernicus Station Copernicus Station

(12 votes)
shadow_from_afc, 2007-10-12

This is the Copernicus station by shadow_from_afc as seen in 'Star Trek: Borg Invasion 4D' (USA) / 'Star Trek: Borg Encounter' (Germany). I remember seeing this station on screen under attack by the Borg when i was in the Space Center Bremen in Germany... Cool

Anyway, a really great design, much different from all the other Federation stations I have seen yet. I must say that shadow has done a perfect job in recreating this station for Armada 2. Rock

Ingame it is acting as an additional armed research station. Only problem could be the high poly count of the station, at least for slower systems.

If you like rare official designs: download ASAP! Check the readme for more background information...

- TParis


Hi there,

this is the Copernicus station from Star Trek the Experience, a show / theme park running in Las Vegas.
Since the show was produced by the makers of Voyager and also Capt. Janeway and the Doctor can be seen on screen I consider this station as cannon.
You can find some additional reference material on the last DVD of the Voyager Season 7 Pack.

In the short movie it depicts a science station in earth orbit, where the federation looks for new defences against the borg and their assimilation process.

Well, I liked the station and wanted it for some art and graphics work.
Due to that it has a very high poly count (8724 Triangles ), well that and it´s quiet complicated form not to forget.

Later I converted it to SOD- format and used it as an alternative science station in Armada2.

It worked fine on my computer , so I think I share it with the community.
I could not test it with a slower / older computer so use it at your own risk. I have no way to find out if it will slow down yours. So use with care.


The Station

The station has:

9 Hardpoints dedicated to the weapons (HP01 - HP09 in the odf)

6 internal Hardpoints for research pods (HP10 - HP15) just in case you want to hide the pods, since almost all of them will destroy the look of the station

6 external Hardpoints at the top of each satellite for research pods (HP16 - HP21) and 6 pods for external use to go with them.

The 6 research pods I have included are copies of the engine overload pod from Armada2 and will form a nice cupola on top of the satellites.
Station in game 3.jpg shows the station with the 6 external pods.

Their odf´s and build buttons are plain and empty, you have to modify them for yourself.



The SOD is prepared to work either as a base-station or a research station. So you can make your own choice.
According ODF´s are included.

Fcopernicus_b is the file for the base station.
Fcopernicus_s is the file for the science station

Base Station is scaled larger so the ships are build within the hangar. Change ScaleSOD to the value you need for your ships.



To the Wireframe:

Due to the form of the station it is not possible to make a decent looking working Wireframe.
So it is just a picture. Hope you can live with that. Otherwise, well, just make your own.



Should any problem arise with this station, you can send me a PM here or at armadafleetcommand.com.


Legal:

Now that the unlocked importer plug-in is being released, I have to update the conditions under which you can use my models.

My work can be used in other persons mods if they give proper credit in the read me, under the condition that this mod stays non commercial and is not uploaded to any form of paysite.

There are only 2 websites where I publish my work.
Armadafleetcommand.com
Armada2files.com
You may not upload my work to any other website as singular files.

You are not allowed to take my models change them in any form and re-release them.
You are not allowed to use my models in any form of kitbash, neither the model as a whole nor parts of it. I will never allow my work to be misused for that.

If you want to port my models to any other game and release it, you have to ask for permission first.
I like to know where my stuff is going around


Install:

Copy all .tga-files into Armada2 / Textures / RGB
Copy the .sod-file into Armada2 / SOD
Copy the .odf-file into Armada2 / ODF / Stations
Copy the .bmp-file into Armada2 / bitmaps / Admiralslog / Shipimages

Go to Armada2 / techtree
Open tech1.tt and fulltech.tt and insert:

fcopernicus.odf 0

fedpod71.odf 0
fedpod72.odf 0
fedpod73.odf 0
fedpod74.odf 0
fedpod75.odf 0
fedpod76.odf 0


Go to Armada2 / Sprites
Open gui_global.spr
Insert the lines

At
# Federation build buttons
@reference=64

insert

b_fcopernicus gbfcopernicus 0 0 64 64
b_fedpod71 gbfedpod71 0 0 64 64
b_fedpod72 gbfedpod72 0 0 64 64
b_fedpod73 gbfedpod73 0 0 64 64
b_fedpod74 gbfedpod74 0 0 64 64
b_fedpod75 gbfedpod75 0 0 64 64
b_fedpod76 gbfedpod76 0 0 64 64

At
# Ship Wireframes
@reference=256

insert

fcopernicusw1 Copernicuswf 0 0 256 256
fcopernicusw2 Copernicuswf 0 0 256 256
fcopernicusw3 Copernicuswf 0 0 256 256
fcopernicusw4 Copernicuswf 0 0 256 256
fcopernicusw5 Copernicuswf 0 0 256 256




Have fun Shadow.

Version    Author  shadow_from_afc  Website   
Downloads  1,766  Size  2.34 MB  Created  2007-10-12 

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Comments  

#1 Doom369 2007-10-13 00:01
I have this in my game now. Beautiful station, and adds to the defense of the Fed. stations. 10/10
#2 dan1025 2007-10-13 03:59
WOW, this is a great model, and the textures look great too, can't wait to play this :-)
#3 FekleyrTarg 2007-10-13 06:24
I agree with the others.

(It's sad that Space center was decomissioned back in 2004 before I was able to visit it :sad: )
#4 Chiletrek 2007-10-13 14:30
Hello:

It is finally here! This station is a must have, really great design, I'm happy to have it for the game Rock
#5 insert_name_heer 2007-10-13 15:20
no way! i was in vagus recently and stayed at the hilton (home to Star Trek: The Experence)

and can clearly remember the Borg 4D atraction. if you live anywhere in N. America, i highly encouage you to go.


P.S. i especialy liked that borg keep assimalating your guides :D :borg:
#6 insert_name_heer 2007-10-13 15:21
oh, frogot.


10/10 :thumbsup:
#7 JC_Seluprete 2009-08-23 03:17
Hey is the Someone who can create the "Borg Invasion 4D Mission" for Armada II and also for Star Trek Legacy

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