Goa'uld Ha'tak
Finally we have some Goa'uld ships!
This is a standard Goa'uld Ha'tak from Stargate as seen from Season 1-9. In terms of raw power the Ha'tak is more powerful than the human BC 304's but much less powerfull than the Asgard and Ori warships, both of which are much further advanced.
As you can see from the screenshots below this model has been done to a very high standard.
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| Hatak Installation Read-me |
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| Read-me created by: |
| wraith_shadow |
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Step 1 -
Add the hatak.odf to the /odf/ships folder
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Step 2 -
Add the hatak.sod to the /sod folder
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Step 3 -
Add the following files to the /textures/rgb folder
Frame_glow.tga
Lights_glow.tga
MainHull2.TGA
Pyramid_glow.tga
Sides.tga
gbhatak.tga
whatak.tga
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Step 4 -
Add the hatak.bmp to /bitmaps/AdmiralsLog/ShipImages folder
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Step 5 -
Add the following lines to "sprites/gui_global.spr" below,
" @reference=64
@tmaterial=interface "
b_hatak gbhatak 0 0 64 64
(if the buttons doesn't appear properly then change the last two numbers to 128)
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Step 6 -
Add the following lines to "sprites/gui_global.spr" below,
" # Federation wireframes "
@reference=128
hatakw1 whatak 40 0 40 40
hatakw2 whatak 0 40 40 40
hatakw3 whatak 40 40 40 40
hatakw4 whatak 80 0 40 40
hatakw5 whatak 0 0 40 40
(if there is already a "@reference=128", just start copying at hatakw1)
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Step 7 -
Add the following line to techtree/tech1.tt and fulltech
hatak.odf 0
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Step 8 -
Add the following line to the station that you wish your Hatak vessel to be build from
odf/stations/(station of choice).odf
buildItemX = "hatak"
remember to replace X with the next number in the sequence.
Version | Author | Greathor | Website | ||
Downloads | 1,898 | Size | 1.35 MB | Created | 2006-09-01 |
Comments
Then of course an Hatak is not an match for the Odyssey.But the Hatak is powerfull.Once upon the time the Hatak ruled the galaxy.
Ahh... spoilers removed to avoid spoiling things for people that have not yet seen series ten.
-Freyr
//Carrier
buildHardpoint = "hp11"
classLabel = "shipyard"
repairFacility = 0
decommissionFacility = 1
alwaysRecomputeRallyPoint = 1
builder_ship = 1
alert = 1
combat = 1
can_repair = 1
buildItem0 = "death"
i can only see a little white cube!!!