BC-304, BC-304, "Daedalus"

(17 votes)
ColdDarkParanoia, 2006-03-09

First he gave us the puddle Jumper. Then he gives us the Wraith Dart. Now, we are blessed with a ship to take on the Wraith with a few more guns then a piddly little jumper. The Daedalus "BC-304" was the second Earth ship with it's primary mission to go to the Pegasus galaxy to assist the Atlantis team, be it scientific or military. The model, whilst converted, look's pretty good and the textures do appear to be a little accurate but wouldn't hurt by being slightly higher in resolution to 512*512 instead of the 256*256 it currently stands at. The rail gun weapons are also modified Federation pulse phasers but I doubt it will matter too much to affect your game play.

I thoroughly recommend downloading this if you have the other various Stargate craft there are on this site, then put them into the special Stargate maps we have (it's what I'd probabaly do!) and then fly your goodies into combat against the baddies whilst listening to your S-G1 soundtrack. Anyhow, I think this is a good ship but doesn't seem, in my eyes, as good as CDP's other creations. Nevertheless, still worthy of a download, which I suggest you do now.

A texture upgrade can now be found at this location:
http://armada2.filefront.com/file/;58283

With the mention of ships in the readme (of the BC-304 series), please do not reveal any plot devices that could ruin it for viewers who either do not live in America, don't have sky or anything else and are forced to wait for their Stargate good-ness. Thank you for this consideration.


Daedalus class v1.0


Description:
The BC-304 is the second-generation line of Earth's battlecruisers, designed to combat
massive ships such as the Goa'uld motherships, succeeding the Prometheus. There are currently
three active spacecraft in the Daedalus class, the Daedalus, Odyssey and Korelev.


Installation:
- Add the 304.odf to the /odf/ships folder
- Add the 304.sod to the /sod folder
- Add the 304.tga and gbdart.tga to the /textures/rgb folder
- Add the 304.bmp to /bitmaps/AdmiralsLog/ShipImages folder
- Add the following lines to sprites/gui_global.spr
@reference=64
@tmaterial=interface
b_304 gb304 0 0 128 128 (if the buttons doesn't appear properly then change the last two numbers to 64)

(if you would like a white blob where the wireframe should be instead of nothing that add this line)
@reference=256
304w1 gb304 0 0 128 128

- Add the following line to techtree/tech1.tt and fulltech

304.odf 0

- Add the following line to the station that you wish your Daedalus class to be build from odf/stations/(station of choice).odf

buildItemX = "304"

remember to replace X with the next number in the sequence.

Weapon:

Installation:
- Add the rail.odf to the /odf/weapons/Pulse folder
- Add the rail2.odf to the /odf/weapons/Pulse folder
- Add the rail3.odf to the /odf/weapons/Pulse folder


Mod Usage:

this moddle was Origanly created by 'jigalypuff'
I have converted it to sod format and lengthened the neck as a result of a suggestion ‘paulhanselluk’ made.
I have created a build button, odf, admirals log picture, and the weapon for it.

Proof of permission! the email. NB. all email addresses have be asterisked.

thank you for asking, yes you may release them to the community.
-- Original Message --
>Date: Wed, 8 Mar 2006 13:45:14 -0800 (PST)
>To: ***********
>Subject: permission, stargate moddles 304 and x303
>From: "ColdDarkParanoia @ FileFront Gaming Forums" <********>
>
>
>This is a message from ColdDarkParanoia at FileFront Gaming Forums ( ********). The FileFront Gaming Forums owners cannot accept any responsibility for the contents of the email.
>
>To email ColdDarkParanoia, you can use this online form:
>*********>
>OR, by email:
>mailto:************
>
>This is the message:

Would you allow me to release your 304 and x303 in sod format on armada2files for everyone to uses? I would give you all the permission, it’s just I for one love those moddles and I know loads of people would be really please to see them in sod format. I’ve been trying to convert them for ages and have finally succeeded. If however, you would rather I didn’t as the moddles are appearing in a upcoming mod, I would completely understand. I would release them with a weapon, build buttons and a admirals log picture each.

-------------------------------------------------------
if you would like to uses this ship in your mod you would have to contacked jigalypuff. i would also like my name credited with the conversion and creation of build button, odf and admirals log picture.
the weapon is my creation so i am allowing free uses of this no need to contacked me in ether situation just remember to give me the credit where it is due :)

i can be reached at ColdDarkParanoia@gmail.com

activision can't be held resonsible for these files ect.. you know the rest.

Version  1.0  Author  ColdDarkParanoia  Website   
Downloads  2,303  Size  652.21 KB  Created  2006-03-09 

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Comments  

#31 AtlantisX302 2007-03-06 10:57
And I'm just having building problems, when its finished my game crashes and quits!!!
#32 Karle94 2007-03-13 19:26
Have you added the rail1,rail2 and rail3 in to your pulse weapons folder.

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