Anubis Ha'tak refit
This is the Ha'Tak refit that Anubis produced. Whilse I can't put my finger on what the changes are from the other Ha'tak this is definately different and more like the Ha'taks seen in recent seasons.
This is the model that first destroyed an obselete Asgard ship, forcing the Asgard to curtail operations in this galaxy until the Replicator war turned in the Asgard's favor.
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| Anubis Hatak Installation Read-me |
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| Read-me created by: |
| wraith_shadow |
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Step 1 -
Add the hatakanubis.odf to the /odf/ships folder
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Step 2 -
Add the hatakanubis.sod to the /sod folder
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Step 3 -
Add the following files to the /textures/rgb folder
1.TGA
bop_bottom_glow.tga
bop_head_glow.tga
bop_misc_glow.tga
bop_top_glow.tga
bop_wing.tga
centermat.tga
Spheres.tga
Windows.tga
gbahatak.tga
wahatak.tga
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Step 4 -
Add the hatakanubis.bmp to /bitmaps/AdmiralsLog/ShipImages folder
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Step 5 -
Add the following lines to "sprites/gui_global.spr" below,
" @reference=64
@tmaterial=interface "
b_hatakanubis gbahatak 0 0 64 64
(if the buttons doesn't appear properly then change the last two numbers to 128)
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Step 6 -
Add the following lines to "sprites/gui_global.spr" below,
" # Federation wireframes "
@reference=128
hatakanubisw1 wahatak 40 0 40 40
hatakanubisw2 wahatak 0 40 40 40
hatakanubisw3 wahatak 40 40 40 40
hatakanubisw4 wahatak 80 0 40 40
hatakanubisw5 wahatak 0 0 40 40
(if there is already a "@reference=128", just start copying at hatakanubisw1)
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Step 7 -
Add the following line to techtree/tech1.tt and fulltech
hatakanubis.odf 0
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Step 8 -
Add the following line to the station that you wish your Anubis Hatak Refit Vessel to be build from
odf/stations/(station of choice).odf
buildItemX = "hatakanubis"
remember to replace X with the next number in the sequence.
Version | Author | Greathor | Website | ||
Downloads | 2,600 | Size | 1.53 MB | Created | 2006-09-01 |
Comments
JOB WELL DONE!!!!!!
Isnt that the war between those 3 or 4 jacked up races no one has ever heard of where they thro replicators at each other???
i'm new with tis moding stuff and i don't know how to
do step 5,6,7
i'll be very greatfull for who helps me
Cooler
ex. Step 5
open the "sprites/gui_global.spr" file using notepad.
Then press edit, find. (ctrl+f) and search for " @reference=64 @tmaterial=interface " and then press enter, then add the information it tells you to.
You might want to download the big book of modding, it explains a lot more how to do it.
wraith shadow
ah well, i hope cool stuff like this will come in star trek: legacy soon