Achilles Class (Milky Way Variant) Achilles Class (Milky Way Variant)

(6 votes)
Greathor, 2006-07-21

This is one of two versions of Greathor's take on the Achilles class that is based on a Milky Way version of the vessel (as opposed to one sent to Pegasus). I would do a full scale comparison between this version and Cylon's, but the designs to seem slightly different, so I'm guessing it's just a popular class name chosen.

Anyhow, this ship sports some rather nice textures which I believe to be better than the Atlantis/Pegasus version, but that is open for debate. Regardless, they are nice and do make it look good, the armour effect in particular. It does however lack that of a buildbutton, wireframe and admiral's pic, which I do take to be a shame as it's those nice little touches which really give a mod it's fullness.

Still, a dreadnaught is a dreadnaught and except this to "kick some serious ass". Failing that, it just does look good to stare at for a bit. Download now any Stargate fans!


This is the Achilles class for the Stargate Universe





Credits:

Model: Greathor kazad_kirk@yahoo.com
ODF: Greathor
Hp's: Greathor
Textures: Lori King (origionally from ja)



If you wish to use this ship in your mod, please contact me first.

There is no buildbutton, wireframe, or admiral's pic.

Place the textures into the textures/RGB
Place the odf in odf/ships
Place the SOD in SOD


For whichever ship you downloaded, add the respectable line of code into fyard2.odf
under buildItems

buildItemXX = "achillessg1"
buildItemXX = "achillesatlantis"


tech tree

achillessg1.odf 2 fyard2.odf fupgrade.odf
achillesatlantis.odf 2 fyard2.odf fupgrade.odf

Version    Author  Greathor  Website   
Downloads  949  Size  560.20 KB  Created  2006-07-21 

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Comments  

#11 mtthwpez 2006-07-21 18:13
Het i got the ship to build but it wont move out of the yard any ideas why??
#12 Majest 2006-07-21 22:20
@ # 10 & 11


Open the odf file and remove the following.


---


//physics file for all other physics stuff

physicsFile = "fbattlephys.odf"

trekPhysicsFile = "fbattlephys.odf"


---


That should solve your problem.




Nicely done Greathor, your doing a good job with all these models lately. Keep it up mate.


The fact that it doesn't have a buildbutton, wireframe or admiral log pic is of little concern in my opinion as they are so simple to make.
#13 zatchbell1 2006-07-22 17:40
for some reason, it won't let me build it?
#14 Majest 2006-07-22 18:24
@ # 13


Make sure you added it to a shipyard with no typo errors as well to the techtrees.
#15 merkel 2006-07-25 09:57
I'm lost on the techtree part. What do I put their? I'm new to this so bare with me.
#16 species_314159 2006-08-04 17:17
@ #15


Go into the file fulltech.tt, add the line


achillessg1.odf 0


then go into tech1.tt and add the line


achillessg1.odf 2 fyard2.odf fupgrade.odf


under the rest of the fed ships.
#17 Ronmcd1076 2006-09-09 22:22
Might I ask if there is a hardpoint map for this model, as well as the atlantis version? Just want to make sure I have the rail guns firing out at the right points, also trying to get the 302's to come out of the launch bays.

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