Achilles Class (Atlantis Retrofit)
This is the retrofitted version of the Achilles Class released by Greathor a short while ago. She sports different textures, which are also of high quality. Whilst I can't see any other difference between this and the previous version, be sure this ship will not be weak; you can't take on the might of the Wraith in a little destroyer can you? This is, therefore, where this dreadnaught comes into it.
She is balanced to Greathor's other Stargate craft but, obviously, won't be too balanced for much Star Trek play. If you have a particular race for Stargate ships to go into, I'd place this in here, otherwise as you can see, she's with the Federation. Fortuneately, you can have both Achilles class variants in game at the same time, so you can see the texture difference...or just kick more ass. It's really up to you! The only negative thing is the lack of build button, wireframe and admiral's picture. This I find to be a great shame considering the rest of the mod is of very high quality. Download now any Stargate fans and show them Wraith the power of the Tau'ri!
This is the Achilles class for the Stargate Universe
Credits:
Model: Greathor kazad_kirk@yahoo.com
ODF: Greathor
Hp's: Greathor
Textures: Lori King (origionally from ja)
If you wish to use this ship in your mod, please contact me first.
There is no buildbutton, wireframe, or admiral's pic.
Place the textures into the textures/RGB
Place the odf in odf/ships
Place the SOD in SOD
For whichever ship you downloaded, add the respectable line of code into fyard2.odf
under buildItems
buildItemXX = "achillessg1"
buildItemXX = "achillesatlantis"
tech tree
achillessg1.odf 2 fyard2.odf fupgrade.odf
achillesatlantis.odf 2 fyard2.odf fupgrade.odf
Version | Author | Greathor | Website | ||
Downloads | 1,687 | Size | 602.16 KB | Created | 2006-08-01 |
Comments
Few minor bugs in the odf that could use tweaking: the ship still has engine problems (the physics file lines that messed it up are still in there), and most of the weapons are named weapon2 and weaponhardpoints2, thus making them all the same weapon (renaming them sequentially fixed it).
Can u help wiith this