Republic Hammerhead
This is the Star Wars cruiser featured in Knights Of The old Republic, named due to the hammerhead style of the ship. I don't recall hearing the class name mentioned in either KOTR or its sequal, "KOTR II The Sith Lords" but it is aptly named.
KOTR was set around four thousand years before the Star Wars films, so this ship should probably be a little weaker than that Imperial Class Star Destroyer
This ship class served, at a minimum during the Mandolorian invasion, and again during the "Jedi civil war" (or more accurately the Republic & Jedi vs Sith war) It was still in use some years afterwards, when a fleet managed to hold off the Jedi vessel Ravenger that was salvaged from the orbit of Malachor V by a sith Lord. While the Hammerheads were unable to damage the Ravanger they did buy enough time for the famous Jedi "Player" to board and lay several proton bombs that destroyed the ship.
WHAT IS THE HAMMERHEAD
The Hammerhead Was The Primary Cruiser Of The Old Republic During The Jedi Civil War, The Most Well Known Example Is The Endar Spire
CREDITS
Model = Admiral_Icehawk
Ship ODF = Admiral_Icehawk
Combat Physics ODF = St vs. SW Team
Weapons ODF = St vs. SW Team
Ship Physics ODF = Admiral_Icehawk
Textures = Created By Psionic3d.co.uk moddified for the Hammerhead by Admiral_Icehawk
Weapons Sounds = St vs. SW Team
Ambiant Sound = St vs. SW Team
Sprites = St vs. SW Team.
Wireframe = Admiral_Icehawk
Build Button = Admiral_Icehawk
INSTALLATION (Remember Make Backup of files, esspecially the 'Weapon' file)
1. Copy the folders into the Armada 2 folder except for HP Maps
2. Open your gui_global.spr in the misc folder and scroll down to where is says
# Federation build buttons
@reference=128
@tmaterial=default
copy this line right below the @tmaterial=default line
b_rephammer gbrephammer 0 0 64 64
3. Then scroll down to # Federation reference wireframes under the lines:
@reference=128
@tmaterial=interface
now add
rephammerw1 wfrephammer 0 0 128 128
4. Open tech1.tt and fulltech.tt in the techtrees folder and add to each file
rephammer.odf 0
5. Next open a shipyard file and add
buildItemX = "rephammer"
where X is the next available number
6. Open the Weapon file in Sprites folder under(Unless You Have SWFC installed, In Which, This Step Is Unnecessary)
@reference=128
@tmaterial=additive:
add
# Empire Laser
elaser wlaser 0 32 128 32
7. Once All This Is Done Enjoy Your Hammerhead
LEGALITIES
THIS SHIP IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION OR PARAMOUNT PICTURES.
THE Hammerhead WAS CREATED BY LUCASARTS and BIOWARE
KOTOR, KOTOR II, Hammerhead, ARE ALL TRADEMARKS OF LUCASARTS, OBSIDEON, BIOWARE
You may redistribute this ship mod or include it in your mod as long as you include
the credits above in your readme. Feel free to alter the odfs, textures and model if
you feel they look out of place in your game. If You Make A Better Model By Sure To Post It
CONTACT INFO
Email = admiral_icehawkAThotmailDOTcom
DOT = . AT = @ Sorry For The Inconveniance
or just place your comments in the comments section.
Version | Author | Admiral_Icehawk | Website | ||
Downloads | 1,013 | Size | 277.03 KB | Created | 2007-02-14 |
Comments
If you need help starting your download, please contact FileFront support.
Try it again, I can download from both mirrors without problems - Freyr
forums.filefront.com/showthread.php?p=3540047#post3540047
by the way i find it pretty good