Veleron Class Heavy Destroyer Veleron Class Heavy Destroyer

(5 votes)
DinosaurJR, 2006-08-04

Your eyes do not deceive you. This IS a Romulan ship. Not only that, but it's a pretty damn good Romulan ship. Even more, it's the first mod by Mr. DinosaurJr. What to say?

The textures are really, quite amazing. Even with some refinement, I think there is still something a little "iffy" about the neck and head section, but this is easily overlooked, especially with the rest of the texture which is very Romulan-esque and is guaranteed to fit in with any Romulan fleet. Better yet, the design of the ship will also seamlessly blend in within any Romulan Armada. Designed to be the Romulans equivalent to the Federation Akira, her stats are similar and she is of a similar size.

What is good in particular is that she comes with a very nice admiral's pic and a well done build button. Unfortunately, no wireframe, but I did always find them pretty difficult to make and there's always time for future releases to make some. All in all, a very good mod, exceptional for that of essentially a "beginner".


================================================Romulan Veleron Class Heavy Destroyer=============
====================By dinosaurJR============================


Ladies and gentlemen, boys and girls, introducing.....

The Veleron Class Romulan Heavy Destroyer :)

About as powerful as a stock Federation Akira and with comparable firepower, shielding, resource cost etc...

POLY COUNT - 644
Texture - A single 512 x 512 texture without lightmaps
Sorry no auto installer :(

Contained within are the SOD, ODF, Amirals Log pic, Texture, Build Button and some screen shots.

Please be gentle with her as this is my first ever solo release :)

Now the legal stuff.....

The files contained herein are solely the work and property of the owner (me, dinosaurJR) and i take no responsibility for any damage that may occur to your computer by using them.

Furthermore, i consent to any use of this model in any mod, as long as i am given credit for my work, but not for any further editing/kitbashing. cool?

Anyways, im guessing you guys want to take her for a spin, eh?

so,

Put the following files in the specified folders (note all folders stated are found in the Armada2 root directory - c:/programfiles/activision/startrekarmada2 - by default):

Veleron.sod - SOD

Veleron texture file and gbveleron - textures/rgb

veleron (admiralslogpic) - bitmaps/admiralslog/shipimages

veleron.odf - ODF/ships


ok, now that all the relevant files are in place we're half way there! now we must alter a few files!!

Add into the file tech1 (found in the techtree folder) under romulan ships:

veleron.odf 1 ryard.odf


Add into fulltech:

veleron.odf 0


Add to ryard.odf under the last builditem

builditem# = "veleron" - where # is the next available build position

add to gui.global in the sprites folder under #romulan build buttons / @refference=64

b_veleron gbveleron 0 0 64 64


now i think youve cracked it!! The Veleron will be built in the Basic Romulan Shipyard.

Fire up Armada2 and have fun!!!

And finally, i can be found at:

student_freeloader AT hotmail DOTCOM

Peace 'n' chicken grease!!

Version    Author  DinosaurJR  Website   
Downloads  837  Size  618.63 KB  Created  2006-08-04 

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Comments  

#1 Chiletrek 2006-08-04 17:17
Hello:

I really was looking for a Romulan ship to add and this IS the ship I need, a good new design to fill the role of a heavy destroyer. This ship is more than worthy to add to the Romulan Armada. 10/10

And DinosaurJR , We all hope to see more of your ships... and believe me, I know how difficult can be to make ships ( I'm begging to understand how Milkshape works :-) ).

Superb ship, keep it up!
#2 willsk8forfood15 2006-08-04 21:10
Beginner? He rivals the skill of the top modellers here :P Although this isn't his first mod (he did a sistine chapel of a model for tsot), It is awesome nontheless> Absolutely great job JR mate.
#3 Wolf01 2006-08-04 22:35
This is incredibly well done for someone so new to the modding community. I love it! it looks like a shrunken-down D'Deridex class with larger nacelles. The textures look great, the model itself is excellent... all I think it needs is a good special weapon... perhaps that 'guided disruptor' I've been trying to get to work... Hmm... food for thought. Anyways, beautifully done. 10/10! Keep 'em coming!
#4 TeknomanScimitar 2006-08-07 00:50
hey, great model, but i had one problem, everything works but the weapons. It will move, cloak, build, all that jazz, but when i order it to fire, nothing happens. maybe i did sumin wrong but ive gone over everything 100 times and nothing changes. anyone else have this problem or know how to fix it?
#5 dinosaurJR 2006-08-07 03:14
WOW!! :o


Im a little overwhelmed here! I would just like to say that im very very happy and honoured that you guys like my ship! - Also a huge thanks to those who downloaded her!


I am kinda of a beginner - although i have been lurking around the forums for a while now and have done a couple of textures for Willsk8forfood15 and Meda.


Also, yeah, sorry J7 - i think i sent in the original texture with the ship, not the revised one (i had two zip archives to choose from and i guess i sent the wrong one?!?!?) :P one for V2 i think, along with a wireframe, eh?


Also, @#4


I have no idea why that should be happening? the phasers refferenced in the ODF are stock Griffin and the Photons are stock D'Deridex? try editing veleron.ODF and changing the weapons to somthing else?

I dont know if there would be any problems with adding the ship to a modded game? you would probably have to change the weapons over to the equivalent modded weapon, assuming that the stock weapons are all deleted or replaced with edited ones?(if you know what i mean?)


Anyways, watch this space for some more romulans in the not too distant future!
#6 thunderfoot006 2006-08-09 02:18
Thanks, DinosaurJR for a really nice ship! I have grown accustomed to tweaking whatever I download here. Yours is the first ship I have gortten in months that went straightaway from builders trials to operational deployment without a side trip to the refit yards. This is a first effort, and it may have some first effort mistakes. However, I couldn't find them. You just made the short list of people whose stuff I d/l on reflex. Very well done!
#7 Firewarrior1705 2007-07-31 07:07
I had the same problem with the weapons, I tried replacing those that the ship had but still doesn't work :sad: (. What is to be done?I'm all out of options!If anyone can help me pls tell me as soon as possible! Thanks!

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