Klingon Ship Pack
A pack of five Klingon ships Avon had laying around. And if this is the stuff he's got "laying around", then I'm totally jealous! These ships are BEAUTIFUL!
"Just thought someone may find a home for them. The pack includes 5 ships in total, plus all relevant files needed. Feel free to do with them as you wish (as long as credit is given), I have also included the ms3d files should anyoneone want to improve them."
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KLINGON SHIP PACK - FOR ARMADA 2
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Hello all, just having a clear out and thought someone might want to find these ships a good home.
(Even if it's just for target practice)
This pack includes five ships as follows:
Ruv'LW Class Destroyer
Nuq'daj Class frigate
Noh'pln'hor light cruiser
Noh'pln'a' light cruiser refit
Che'var Class heavy gunship
INSTALLATION --------------
Place the following 5 sod files in your sod folder:
kdestroy2.sod
kfrigate2.sod
kcruise4.sod
kcruise5.sod
kbattle3.sod
Place the following 5 odf files in your odf/ships folder:
kdestroy2.odf
kfrigate2.odf
kcruise4.odf
kcruise5.odf
kbattle3.odf
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Locate a suitable yard to build them from (eg kyard2) from within your odf/stations folder.
Add the following as the next five lines in your construction parameters:
buildItem4 = "kdestroy2"
buildItem5 = "kcruise4"
buildItem6 = "kcruise5"
buildItem7 = "kfrigate2"
buildItem8 = "kbattle3"
Locate the file ek_named from within your odf/other folder.
Add the following five lines to the list:
item3 = "kcruise4"
item4 = "kcruise5"
item5 = "kdestroy2"
item6 = "kfrigate2"
item7 = "kbattle3"
This will make the new ships available in the map editor. (you will find them under klingon named ships)
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Add the following five files to your bitmaps/AdmiralsLog/ShipImages folder:
kdestroy2.bmp
kfrigate2.bmp
kcruise4.bmp
kcruise5.bmp
kbattle3.bmp
Add all 16 texture files to your textures/rgb folder. (These will be the ones ending in .tga)
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Locate your gui_global file from within your sprite folder.
Add the following at the end of the federation build buttons:
b_kdestroy2 gbkdestroy2 0 0 64 64
b_kfrigate2 gbkfrigate2 0 0 64 64
b_kcruise4 gbkcruise4 0 0 64 64
b_kcruise5 gbkcruise5 0 0 64 64
b_kbattle3 gbkbattle3 0 0 64 64
Next scroll down to where it says:
## SPRITE DATA ##
# Ship Wireframes
Underneath this add the following:
@reference=256
@tmaterial=interface
kcruise4w1 kwf1 0 0 128 128
kcruise5w1 kwf1 128 0 128 128
kdestroy2w1 kwf1 0 128 128 128
kfrigate2w1 kwf1 128 128 128 128
kbattle3w1 kwf2 0 0 128 128
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Locate your fulltech file from within your techtree folder.
Add the following:
kdestroy2.odf 0
kfrigate2.odf 0
kcruise4.odf 0
kcruise5.odf 0
kbattle3.odf 0
repeat this with the file named tech1.
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CREDITS AND COPYRIGHT
Meshes: Built by Avon
Model design:
Noh'pln'hor, Noh'pln'a' and Ruv'lw original concept design by Raven Night. Other two by Avon.
Textures:
Noh'pln'a'and Noh'pln'hor textures Red Dragon. All other textures Avon
Texture editing and mapping: by Avon
Odfs, buttons, and all other stuff: Avon
Research, ideas, guidance, and dohnuts: From Tycoon
These ships were built for people to enjoy. If you want to re-release my models in any form
that is ok, but you MUST give all relevent credits.
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This is a freeware mod and not to be used for commercial gain. You instal this mod at your own risk.
THIS MOD IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION.
Copyright notices:
Star Trek, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager
(and the various logo devices used in them) are copyright Paramount Pictures, as are the characters,
related images, and sound from those productions. TM & (C) ACTIVISION & PARAMOUNT PICTURES
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Version | Author | Avon | Website | ||
Downloads | 1,350 | Size | 3.44 MB | Created | 2008-03-10 |
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