Klingon cruiser pack Klingon cruiser pack

(1 vote)
Aad Moerman, 2009-10-10

This folder contains the kcruise2 and kcruise3.
Together with the Vor'cha, uploaded some time before, the klingon cruisers are now complete.

When the Chuq'Beh Class, an enlarged version of the B'rel Class, entered service, it soon became clear, that her wings could not
be moved as the wings of the B'rel. They had to remain in one postion. The Klingon High Command then decided to add extra space to the hull.
The Chuq'Beh Class was used as a torpedobomber. The tri-cobalt technology was given by the Federation.

Important Note:
Make a backup of your existing files, because most files in this folder will overwrite the stock files!

Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

All meshes, textures, etc are by me.

Please note:

I cannot be hold responsible for any damage or problems otherwise regarding this model.


You may use these ships in your mod, just give credit where its do.


Thank you for downloading.


This folder contains the kcruise2 and kcruise3.
Together with the Vor'cha, uploaded some time before, the klingon cruisers are now complete.

When the Chuq'Beh Class, an enlarged version of the B'rel Class, entered service, it soon became clear, that her wings could not
be moved as the wings of the B'rel. They had to remain in one postion. The Klingon High Command then decided to add extra space to the hull.
The Chuq'Beh Class was used as a torpedobomber. The tri-cobalt technology was given by the Federation.

Important Note:
Make a backup of your existing files, because most files in this folder will overwrite the stock files!

Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

All meshes, textures, etc are by me.

Please note:

I cannot be hold responsible for any damage or problems otherwise regarding this model.


You may use these ships in your mod, just give credit where its do.


Thank you for downloading.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Installation instructions

Open the SOD folder -->

Put the sod files into the sod folder of Armada II. When prompted to overwrite, click 'yes'.

Open the ODF folder -->

Put the odf file into the odf ship folder of Armada II. When prompted to overwrite, click 'yes'.

Open the Texturefolder -->
put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.

( I include the MS3D files for those who are interested.)

Open the Bitmaps folder -->

Open the Bitmaps folder of Armada II --> open Admiralslog --> open ShipImages and put the images there.
When prompted to overwrite, click 'yes'.
**********************************************************


****************************************
Open Sprites --> open gui_global


find the lines:

# Klingon wireframes
@reference=256

delete the following lines:

kcruise2w1 klingwireframe01 0 144 48 48
kcruise2w2 klingwireframe01 48 144 48 48
kcruise2w3 klingwireframe01 96 144 48 48
kcruise2w4 klingwireframe01 144 144 48 48
kcruise2w5 klingwireframe01 192 144 48 48

kcruise3w1 klingwireframe01 0 192 48 48
kcruise3w2 klingwireframe01 48 192 48 48
kcruise3w3 klingwireframe01 96 192 48 48
kcruise3w4 klingwireframe01 144 192 48 48
kcruise3w5 klingwireframe01 192 192 48 48


then find:

# Klingon wireframes
@reference=128 (if not present, just add the reference)

add below that list:

kcruise2w1 wfkcruise2 0 0 128 128

kcruise3w1 wfkcruise3 0 0 128 128

********************************************************************




That's it!

Version  1.0  Author  Aad Moerman  Website   
Downloads  925  Size  4.95 MB  Created  2009-10-10 

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Comments  

#1 Doom369 2009-10-10 21:43
These look great. I've been waiting for a emplacement for the Chuq'Beh Class. Thanks.
#2 Terradyhne 2009-10-11 01:03
the textures for this BOP variant are never completely from you as they look like those of P81's SFC BOP
#3 dan1025 2009-10-11 04:21
Brilliant work as always Aad, 10/10 :-)
#4 Aerilon 2009-10-11 06:00
I would be suprised to find that Aad would use textures of others. They may look similar to P81's, but they sure aren't his. All of Aad's models come with Aad's textures, unless stated otherwise.


something to note. :-)
#5 HighGuardKnight 2009-10-11 06:26
Brilliant stuff, nicely updates my klingon forces.


For the Empire!!!
#6 thunderfoot007 2009-10-11 06:36
These are brilliant! My Klingon fleet is now 95% Aad Moerman. Thank You!.


Terradhyne, you've been a member here for a very long time. You know how very carefully the Staff scrutinizes every file to prevent mod theft. Do you have proof of the mod theft you've accused Aad of? If so, would it not be more prudent to send him a PM or notify the Staff of your concerns privately? Either of these would be a far better method of getting a satisfactory answer.
#7 pacsouljah 2009-10-11 08:05
Finally someone makes a replacement for the suQ' Jagh class!! :-) I always thought the original could use a facelift, and now my prayers have been answered! This is going into my a2 install asap. Good work Aad!! 10/10
#8 Terradyhne 2009-10-12 01:14
the problems with the BOP texture maybe that he has based them on P81's even the single colors are matching the SFC model textures, the only things that are different are the textures for the Impulse drive and the colouring of the cloacking device tubes around the bridge.

this has let them look like those textures of the SFC model.

plus i like the idea of in model damage which these models have but than the textureing work is much bigger for this.

sorry for my suspicion :sad:

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