Cmd Kurn's Negh'var
This is similar to The Gowron Neg'var. It mostly just changes the voice overs with the great Cmd Kurn of the Klingon Empire
Thank you for downloading Kurn's flagship!!!
This is a single player and Instant Action mod.
The computer will not build it unless you mod it to do so.
This mod uses the activisions sod and tga's Neg'Var as Gowron's ship.
Installation:
Copy and paste odf in odf\ships folder.
Copy and paste sounds in sounds\ingame\voiceovers folder.
Add this line to kyard2.odf:
buildItem'x' = "kurn"
X is the next logical number in sequence.like 1 2 3 4 etc....
In your gui_global.spr add this to klingon ships build button section:
b_kurn gbkbattle2 0 0 64 64
Go into your techtree folder and put these lines in it.
tech1.tt kurn.odf 0
fulltech.tt kurn.odf 0
earlytech.tt kurn.odf 0
Copy and paste these lines and put them in your events.dat folder somewhere towards the bottom:
###################################################################################
# Kurn SOUNDS
KurnAcknowledge{
Table
Sound "birdmeat.wav"
Sound "killsupp.wav"
Sound "notsupgo.wav"
SoundPriority 1
}
KurnSelect{
Table
Sound "spitsupp.wav"
Sound "killsupp.wav"
Sound "notsupgo.wav"
SoundPriority 1
}
KurnAttack{
Table
Sound "stayback.wav"
Sound "killsupp.wav"
Sound "notsupgo.wav"
Sound "captkurn.wav"
SoundPriority 1
}
KurnRedAlert{
Table
Sound "captkurn.wav"
SoundPriority 1
}
Version | Author | ABubba91873 | Website | ||
Downloads | 1,105 | Size | 704.70 KB | Created | 2002-06-28 |
Comments
B) If you refur to the episodes Kurn was brain washed (so to speak) so he probably wont remember how to command a ship
C) I like the sounds! There pretty good! could of done with a few more but there good! i've converted them to a Seperate Bird of Prey!
I do like the sounds though