Bird of Prey X Bird of Prey X

(9 votes)
Gavin1701, 2006-08-26

Klingon philosophy: Every ship must have weapons.
This ship's philosophy: It's a mobile weapons platform.

Looking at the screenshots, you can see the punishing power of this "upgraded" Bird of Prey, sporting some nice textures and a confusing amount of weapons and wings that make it an exciting addition to the empire's defence force. Who can candidly turn down the offer of a Klingon ship with tons of weapons, hmm? My only gripe with execution of this was that clearly, the standard BoP odf was modified which in itself is fine, but not when the system hardpoints are weak. You'll find though, that this is quite an expensive ship for all it's worth and whilst it might boast offence, it sorely lacks defence. In a fleet formation though, this ship would be ideal for hit and run situations, getting the larger and more defended battleships to absorb the weapons whilst these ships fly in and blast the enemy.

She comes with an admiral's pic, build button and wireframe along with odf's for weapons as well as the ship. As well as that, a nice hardpoint map, so you can change them around to your own needs. I think though she would look far better firing a barrage of pulse disruptors over beam disruptors, but to each his own. Still, she's a sting in the empire's already potent battleforce and will make a worthy addition to the fleet. Q'apla warriors!


Title : Klingon Bird Of Prey X Class
Filename : a2_kbopx
Version : 1.0
Date : 26/08/2006
Author : Gavin1701
Email : gmp110@hotmail.com

Credits
-------------
ODF : Gavin1701
Textures : Gavin1701
Borg Textures : Gavin1701
Build time : 4 Hours
Admirals Log Pic : Gavin1701
Build Button : Gavin1701
Wireframe : Gavin1701
Original Model : Activision
SOD : Gavin1701

---------------------------------------------------------------------------------------------------------------
PLEASE DO NOT MODIFY THIS FILE, THE MODEL OR THE INCLUDED TEXTURE!!!


This is a another klingon ship, it is a kitbash of the original BOP, called the Bird Of Prey X Class for Star Trek Armada 2.

This comes with borg textures which were made by me

It has a Build Button and Wireframe which were both made by me as was the Admirals Log Picture.

Modified textures i made.

Feel free to contact me about anything or add me to your Hotmail contacts.

***********************************************************************************************
Here Are the Installation Instructions:-

Put The Files in the Coressponding folders:

bitmaps, admirals log,ship images, kbopx --into-- bitmaps, admirals log, ship images
odf, ships, kbopx --into-- odf,ships
odf, weapons, phasers, files --into-- odf, weapons, phasers
SOD, kbopx --into-- SOD
Textures, RGB,files --into-- Textures, RGB

**MAKE SURE TO ADD THE WEAPONS TO THE CORESSPONDING FOLDERS*******************
******************************************************

Then Open/

Sprites, GUI Global and add this line under Klingon Ships

b_kbopx gbkbopx 0 0 64 64

******************************************************
Then Find Klingon Wireframes on the GUI Global Page and add this

kbopxw1 wfkbopx 0 96 48 48
kbopxw2 wfkbopx 48 96 48 48
kbopxw3 wfkbopx 96 96 48 48
kbopxw4 wfkbopx 144 96 48 48
kbopxw5 wfkbopx 192 96 48 48

*****************************************************

Then Open you techtree folder, techtt and add this under klingon ships

kbopx.odf 1 kyard.odf // klingon bird of prey X

*****************************************************
Then add it to your full tech folder under klingon ships

kbopx.odf 0

*****************************************************
*****************************************************

Then Add It to a Klingon Shipyard or Starbase, Add this line

BuildItemX = "kbopx"

Change X for the Number of the ship in the list

*****************************************************
***************************************************************************
YOU ARE INSTALLING THIS MOD AT YOUR OWN RISK, I DO NOT TAKE ANY RESPONSIBILITY FOR ANY DAMAGE TO YOUR COMPUTER

#################################################################################

Please Let me know if i have missed anything.


------------------------------------------------------------------------------------------------------------------
PLEASE DO NOT MODIFY THIS FILE OR THE INCLUDED TEXTURE WITH OUT SEEKING THE AUTHORS OPINION.
NOTHING LEGAL HERE, IT IS JUST POLITE.
------------------------------------------------------------------------------------------------------------------



_____________________________________________

Copyright and Distribution Permissions

THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION.
TM & (C) ACTIVISION & PARAMOUNT PICTURES.

Copyright notices:

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,Star Trek: Voyager and Star Trek : Enterprise (plus the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions.


*************************COPYRIGHT GAVIN1701*********************************************************************

Version    Author  Gavin1701  Website   
Downloads  1,424  Size  558.10 KB  Created  2006-08-26 

Download

Comments  

#1 Wolf01 2006-08-26 10:30
*drools* I think I'm in love. I agree she would look better firing pulse disruptors, as they are the standard weapons for BOPs, but still... VERY nice work. Confusing amount of wings indeed. I give 10/10. Very, VERY nice work. :thumbsup: :thumbsup: :thumbsup:
#2 FahreS 2006-08-26 10:46
Thats the ultimate star trek x-wing. nicely done and a hardpointmap! 10/10
#3 Captain_Kirk76 2006-08-26 11:23
Looks kinda overpowered for its size.
#4 Doom369 2006-08-26 12:32
I love the Design. good work.
#5 HMS_Frontier 2006-08-26 13:37
I Like It But I Think It Would Look Better If The Top Wings Were Lower Down The Hull And The Bottem Wings Pointed Down More 7/10 :thumbsup:
#6 Datarock 2006-08-26 18:20
Hey guys glad you like it, ive got a high poly version too, also if u want this stronger insert this into the odf (kbopx)


//Max Shield Strength & Begining Shield Strength <500

maxHealth = 885


// Hitpoints


shieldGeneratorHitPoints = 400

engine*****Points = 400

weapon*****Points = 520

lifeSupportHitPoints = 400

sensor*****Points = 400


//Rate at which shield recharges

shieldRate = 8.6


//Maximum Value of Special Energy

maxSpecialEnergy = 1800


//Rate at which special energy recharges (points per second... we think)

specialEnergyRate = 18


Make sure it overwrites what was there before, Enjoy ;-)
#7 Starblade. 2006-08-26 19:30
^ Except for the parts that are all stars. That should say "engines Hit points" etc, only without the spaces in there.... :D
#8 thomasjbryant13 2006-08-28 11:55
you can easily change the weapon it fires. just look at the original bird of prey and go from there. that's what i intend to do.


definately a 10/10 for this
#9 Datarock 2006-08-28 16:20
Why change the weapons, this is the Bird of Prey X, it is meant to have it own unique weapons, but its up to you, i just thought it should have its own weapons.

Why put old weapons on a new creation :o )

Commenting is currently disabled.