Zophia and Zophia Refit
Quote:
These are the Zophia and Zophia refit vessels. Both of these vessels would be classified as destroyers. When making them, I was pondering what another TMP ship with Oberth type nacelles would look like and here you have it. The regular ship is armed with a mega phaser and some light phasers, the refit adds a photon torpedo bay and 2 more nacelles make it very deadly on the offensive side of things.
Couldn't have said it better myself. Nice work from Fireball here. Worth a download.
Zophia and Zophia Refit Class by Michael/Fireball
Background
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These are the Zophia and Zophia refit vessels. Both of these vessels would be classified as destroyers. When making them, I was pondering what another TMP ship with Oberth type nacelles would look like and here you have it.
The regular ship is armed with a mega phaser and some light phasers, the refit adds a photon torpedo bay and 2 more nacelles make it very deadly on the offensive side of things.
Whats Included
--------------
odf - yes
button - yes
wireframe - yes
admirals log - yes
install instructions - yes
bump maps - yes
damage textures - yes
credits
--------
model/mesh - fireball/mike
textures/bump maps - fireball/mike
build buttons, wires and weapons - fireball/mike
INTSALL INSTRUCTIONS:
---------------------
******************************************
1:
Drag and drop the contents of the ZIP file directly
into your Armada II directory to add the new files
to your game.
******************************************
2:
open your weapon.spr
in your sprites folder
under
@reference=512
@tmaterial=additive
If you can not find the above line in your weapon.spr file,
add the following line:
@reference=512
If you can find this line, proceed.
put theese lines
# Federation TMP Single Red Phaser
wfr1phas wfr2phas 0 0 512 64 @anim=tex1x4
# Federation Red Torpedo
wfrtmphot wfrtmphot 0 0 128 128 @anim=tex4x4
now, once you have completed these 2 sprite entries, look for the following.
under
@reference=128
@tmaterial=additive
put theese lines
# Federation single red phaser
fsrphas wbrphas 0 0 128 32 @anim=tex1x4
----------------------
ok your done in the weapons.spr
******************************
3:
now open your gui_global.spr
under federation build buttons
and under
@refrence=64
put this line
b_FZophia GZophia 0 0 64 64
b_FZophiaR GZophiaR 0 0 64 64
-------------------------
then go all the way down to federation wireframes,
under
@reference=256
put this line
FZophiaw1 WZophia 160 0 80 80
FZophiaw2 WZophia 0 80 80 80
FZophiaw3 WZophia 80 80 80 80
FZophiaw4 WZophia 80 0 80 80
FZophiaw5 WZophia 0 0 80 80
FZophiaRw1 WZophiaR 160 0 80 80
FZophiaRw2 WZophiaR 0 80 80 80
FZophiaRw3 WZophiaR 80 80 80 80
FZophiaRw4 WZophiaR 80 0 80 80
FZophiaRw5 WZophiaR 0 0 80 80
*****************************
*****************************
4:
Go to your ODF folder in the base Armada II directory.
Proceed to the Stations folder.
Open the ODF of a shipyard of your choice
and add the Zophia and Zophia Refit to build there
(x and y representing the build item)
buildItemx = "FZophia"
buildItemy = "FZophiaR"
*******************************
6:
Go to the techtree folder in the Armada II directory.
Open tech1.tt
Look under federation ships
and put the following lines:
FZophia.odf 1 fbase.odf
FZophiaR.odf 2 fbase.odf fyard.odf
********************************
and after that all you have to do is sit back and enjoy :)
- Fireball
I am not responsible for any damage this may cause to your system.
If your have problems, are looking for permission to use my mod or would like to alter it and put it in your mod you can contact me at:
furious_fireball_101@yahoo.ca or via Armada2files.com
This is an Armada 2 only mod.
Version | Author | FIREBALL_IV | Website | ||
Downloads | 666 | Size | 7.58 MB | Created | 2009-02-20 |
Comments
The refit has the 4 engines and is named in the files:
"FZophiaR" ("FZophiaR.odf", "FZophiaR.SOD", etc)
I believe both use the same texture maps if I remember correctly.