Yonkman Class by Fireball
The Yonkman class destroyer was designed and created with the purpose of taking the place of the Akula Class Destroyer. The Yonkman incorporates a secondary hull allowing it to deploy a larger cache of photon torpedoes as well as other secondary equipment. The Yonkman is a compact design relative to other ships of the era.
Yonkman Class by Michael/Fireball
Background
----------
The Yonkman class destroyer was designed and created with the purpose of taking the place of the Akula Class Destroyer.
The Yonkman incorporates a secondary hull allowing it to deploy a larger cache of photon torpedoes
as well as other secondary equipment. The Yonkman is a compact design relative to other ships of the
era.
Whats Included
--------------
odf - yes
button - yes
wireframe - yes
admirals log - yes
install instructions - yes
bump maps - yes
damage textures - no
credits
--------
model/mesh - fireball/mike
textures/bump maps - fireball/mike
build buttons, wires and weapons - fireball/mike
INTSALL INSTRUCTIONS:
---------------------
******************************************
1:
Drag and drop the contents of the ZIP file directly
into your Armada II directory to add the new files
to your game.
******************************************
2:
open your weapon.spr
in your sprites folder
under
@reference=512
@tmaterial=additive
If you can not find the above line in your weapon.spr file,
add the following line:
@reference=512
If you can find this line, proceed.
put theese lines
# Federation TMP Single Red Phaser
wfr1phas wfr2phas 0 0 512 64 @anim=tex1x4
# Federation Red Torpedo
wfrtmphot wfrtmphot 0 0 128 128 @anim=tex4x4
----------------------
ok your done in the weapons.spr
******************************
3:
now open your gui_global.spr
under federation build buttons
and under
@refrence=64
put this line
b_FYonk GbFYonk 0 0 64 64
-------------------------
then go all the way down to federation wireframes,
under
@reference=256
put this line
FYonkw1 WFYonk 160 0 80 80
FYonkw2 WFYonk 0 80 80 80
FYonkw3 WFYonk 80 80 80 80
FYonkw4 WFYonk 80 0 80 80
FYonkw5 WFYonk 0 0 80 80
*****************************
*****************************
4:
Go to your ODF folder in the base Armada II directory.
Proceed to the Stations folder.
Open the ODF of a shipyard of your choice
and add the Yonkman to build there
(x representing the build item)
buildItemx = "FYonk"
*******************************
6:
Go to the techtree folder in the Armada II directory.
Open tech1.tt
Look under federation ships
and put the following lines:
FYonk.odf 1 fbase.odf
********************************
and after that all you have to do is sit back and enjoy :)
- Fireball
I am not responsible for any damage this may cause to your system.
If your have problems, are looking for permission to use my mod or would like to alter it and put it in your mod you can contact me at:
furious_fireball_101@yahoo.ca or via Armada2files.com
This is an Armada 2 only mod.
Version | 1.0.0 | Author | FIREBALL_IV | Website | |
Downloads | 802 | Size | 6.75 MB | Created | 2010-12-29 |
Comments
10 from me.
Not a "known" design, but it's fun to come up with something random sometimes!