Triton Class Missile Cruiser
Hello,
this is a new model made by me: The Triton Class Missile Cruiser.
It is an interesting TMP-design and was originaly created in 1989 by
Brad R. Torgersen, who runs a pretty interesting website with information on the old
FASA Star Trek Starship Tactical Combat Simulator.
So the main-credits for this ship go to Mr. Torgersen.
Best Regards
R5D5
************** Triton Class Missile Cruiser *************
***************** for Star Trek Armada 2 ****************
Poly-count: 1173
Textures: alpha channel/light maps
Borg Textures: yes
Wireframes: yes
Buildbuttons: yes
Adm.Pics: yes
Originaly designed in 1989 by Brad R. Torgersen, who runs
a pretty interesting site with information on the old
FASA Star Trek Starship Tactical Combat Simulator.
So the main-credits for this ship go to Mr. Torgersen.
http://home.comcast.net/~ststcsolda/index.html
Install instructions:
=========================================================
<First BACKUP the files of your STAR TREK: ARMADA II game!>
Copy the ODF files into your ODF folder. If you use the demo,
copy the "SHIP-ODF" in "STATION" folder. Do NOT overwrite
or replace anything!
Copy the SOD files into the SOD folder.
Copy the TGA Files into the Textures/RGB folder.
----------------------------------------------------------
"Sprites"
----------------------------------------------------------
Open "gui_global.spr" and insert under "# Federation etc..."
the lines beginning with "-->", of course without the "-->" .
Maybe you have to add the "@reference=256"
lines if they do not exist.
# Federation build buttons
@reference=64
--> b_ftritonTMP gbftritonTMP 0 0 64 64
# Federation wireframes
@reference=256
@tmaterial=interface
--> ftritonTMPw1 WFftritonTMP 0 0 256 256
----------------------------------------------------------
"techtree"
----------------------------------------------------------
Insert in "tech1":
ftritonTMP.odf 0 // Triton Class (TMP)
----------------------------------------------------------
Open "fulltech.tt" and insert the following lines:
ftritonTMP.odf 0
----------------------------------------------------------
"odf"
----------------------------------------------------------
Open odf--->stations--->"anystation" (e.g.: "fbase.odf" or
"fyard.odf") and insert:
buildItemX = "ftritonTMP"
(replace X with a number)
===========================================================
Credits:
Original Ship Design: Brad R. Torgersen
(http://home.comcast.net/~ststcsolda/index.html)
Model & textures: R5D5
contact: the_r5d5(AT)web(DOT)de
Please feel free to use the model or parts of it in your mod
(personal or as a release to the comunity), just give me credits.
<USE AT YOUR OWN RISK><USE AT YOUR OWN RISK><USE AT YOUR OWN RISK>
<USE AT YOUR OWN RISK><USE AT YOUR OWN RISK><USE AT YOUR OWN RISK>
Copyright and Distribution Permissions
=============================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
ACTIVISION, MAD DOC SOFTWARE OR PARAMOUNT PICTURES. Star Trek,
Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager, Enterprise are copyright by Paramount
Pictures and/or CBS.
Version | Author | R5D5 | Website | ||
Downloads | 866 | Size | 3.35 MB | Created | 2010-05-11 |
Comments
The good thing is: if you don´t like it, you can blow it up in your game.
Again.
Again.
And again.
--> home.comcast.net/~ststcsolda/index.html
As said, it´s a nice site that features extensive informations about the "FASA Star Trek Starship Tactical Combat Simulator".
Awesome 10/10