Soyuz class
Quote:
This is a newer and better version of the Soyuz that I released in 2006. Instead of kitbashing the SFC Miranda, I have used P81's. I have also improved the wireframes and added lightmaps and Borg textures. [- Pizza the Hutt]
Well, actually it was 2005. Never mind, I appreciate it when authors still take care of their mods after so many years, no matter how small they are. Here is the description of the old version:
Quote:
This is the Soyuz Class made for Armada II by Pizza the Hutt. It is seen in the TNG episode "Cause and Effects", when the Enterprise is stuck in a time loop, after the U.S.S. Bozeman unintentionally travels 90 years to the future. Basically based on the stock Miranda from SFC with a few alterations and additions. Quite a nice ship.
- TParis
Installation:
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Copy the file fsoy.sod into the SOD folder
Copy the .tga files into the Textures > RGB folder
Copy the file fsoy.odf into the ODF > ships folder
Copy the file fsoy.bmp into the Bitmaps > Admiralslog folder
Open the file fyard2.odf or fyard.odf (whichever shipyard you want the ship
To be built from) and insert the line: buildItemXX = "fsoy" under
build Parameters below the last ship to be build
XX being the next unused number
Save that file
Open "tech 1" from the Techtree folder and insert this line:
fsoy.odf 1 fyard2.odf // merced class
Save this file, open "fulltech.tt" and insert the following line
fsoy.odf 0
Then save and open "GUI_global.spr" from the sprites folder
Then add this line under federation build buttons:
b_fsoy gbfsoy 0 0 64 64
Add this under:
@reference=128
@tmaterial=interface
fsoyw1 fwsoy 40 0 40 40
fsoyw2 fwsoy 0 40 40 40
fsoyw3 fwsoy 40 40 40 40
fsoyw4 fwsoy 80 0 40 40
fsoyw5 fwsoy 0 0 40 40
Credits:
This ship is a kitbash of P81's Miranda class.
Thank you for downloading this ship.
You are allowed to include it in your mod.
Have fun!!!
Pizza the Hutt
Version | 2.0 | Author | Pizza the Hutt | Website | |
Downloads | 685 | Size | 749.17 KB | Created | 2010-12-15 |
Comments
I need to know which texture is missing, so I can fix and re-release it.
I am planning to release version 2.0 of several other ships, but I also have a whole lot of new ones that need to be finished and released.
Glad to help. 2 textures seem to be missing. One covers the Bridge Module and wraps around the saucer. The other one covers the engineering area (fmirvar3) which I found myself thru trial & error. Hope you find this helpful.