Super Diamond
This mod replaces the Diamond textures and makes them better, and allows 6 Diamonds to fuse to make a Fusion Diamond. Cool, eh? Good Job APCM!
this was my third try in moddeling....
a diamond, a connector and the fusion-diamond
it uses a standard texture (borg0.tga ) and one from me with contents from other orig-tga\'s)
gui_global:
# Borg build buttons
@reference=64
b_diamond gbfdiamond 0 0 64 64
b_diamondconector gbfdiacon 0 0 64 64
b_borpodremwave gbfbprem 0 0 64 64
# Special weapon buttons
@reference=64
@tmaterial=interface
b_diamondintegrator gbfdiaint 0 0 64 64
b_fremod gbfremod 0 0 64 64
b_soverrid gbcompovr00 0 0 64 64
# Wireframes
# ----------
## SPRITE DATA ##
# Ship Wireframes
@reference=128
@tmaterial=interface
supadiamondw1 fwsupadia 40 0 40 40
supadiamondw2 fwsupadia 0 40 40 40
supadiamondw3 fwsupadia 40 40 40 40
supadiamondw4 fwsupadia 80 0 40 40
supadiamondw5 fwsupadia 0 0 40 40
diamondconectorw1 fwdiacon 40 0 40 40
diamondconectorw2 fwdiacon 0 40 40 40
diamondconectorw3 fwdiacon 40 40 40 40
diamondconectorw4 fwdiacon 80 0 40 40
diamondconectorw5 fwdiacon 0 0 40 40
diamondw1 fwdiamond 40 0 40 40
diamondw2 fwdiamond 0 40 40 40
diamondw3 fwdiamond 40 40 40 40
diamondw4 fwdiamond 80 0 40 40
diamondw5 fwdiamond 0 0 40 40
tech1.tt:
diamond.odf 2 borpodremwave.odf bresear2.odf
diamondconector.odf 2 borpodremwave.odf bresear2.odf
borpodremwave.odf 1 byard2.odf
diamondintegrator.odf 1 bhub.odf
fremod.odf 1 borpod6.odf
soverrid.odf 1 borpod7.odf
//////////////// if you haven\'t installed any borg-mod you can copy the bresear.odf and the byard2.odf from this file into your \\odf\\stations -folder
if you have a borg mod installed ......
add to byard2.odf:
buildItemX = \"diamond\"
buildItemX = \"diamondconector\"
(replace X with number )
add this to bresear.odf:
builditemX = \"borpodremwave\"
and add \"hp01\" to \"podhardpoints\"
please send any comments to APCMmkII@gmx.de
Version | Author | APCMmkII | Website | ||
Downloads | 1,734 | Size | 1.23 MB | Created | 2002-08-01 |
Comments
Also when i click on the sheild remodulation button, the game crashes to the desktop and a message is displayed.
Im 90% sure that ive installed it correctly.
also you should create a better readme, cuz the current one is fine but the hard part is knowing EXACTLY where everything goes in the tech1.tt and the gui_global files.
Good work but if you can help me, or give me a better readme, that would be great, uv got something good to work on.
when i build a connector it comes out as a white cube, with a red bug drawn on it?
This cant be normal???
if the remwave is still not workin you might open the supadiamons.odf and change the weapon hardpoint. of it