'Real' Borg Cube 'Real' Borg Cube

(21 votes)
NetVolts, 2005-03-14

Wow, just wow, this is a very nice Borg Cube, the extraction from the original source was very well done, And, I'll probably intergrating this into my install, its definatly worth a look,

This is for Star Trek Armada II

It's a real Borg Cube maybe to real?

I�m new at this so bare with me.

bbattle1.SOD --- file goes in armada/sod directory

borgcube.tga --- has a Alpha Channel in witch means the green parts will light up in the dark goes in the --- armada/texture/rgb directory

borgcube.tganolight --- has no Alpha Channel witch means the ship will look the same in the dark as it does in the light, if you would like to use this one then you will have to rename the file to borgcube.tga and put in the --- armada/texture/rgb directory

bbattle1.odf --- since I used the same SOD file that came with the game you can use the original ODF file if not you can use your own goes in the --- armada/addon directory

SOD: From the Game
TEXTURE: From the Star Trek The Next Generation Sketch Book The Movies

All Put together by Netvolts

Copyright and Distribution Permissions

Copyright notices:

Star Trek, Star Trek Armada II, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions.

Version    Author  NetVolts  Website   
Downloads  2,492  Size  664.16 KB  Created  2005-03-14 



#11 Iorek 2005-06-14 12:21
Are there any upgrades in the weapons and how strong it is? :borg:
#12 Prospero_merlin 2006-03-30 09:23
I loaded the file and did as you said in the readme but somehow it just showed up as a white cube.

Anyone know what's wrong??
#13 Deadalus 2006-07-14 17:46
This is the best looking Borg cube i've seen. i have downloaded it and looks even better in game. Rock

I have just one problem. I'm not sure if i installed it wrong or its the download itself, but when i use this cube to make a fusion cube it reverts back to the original textures. Can anyone help me out here? :thumbsup:
#14 scarlatti27 2006-08-06 03:48
Idown loaded it and NO textures :o anybody HELP :sad:
#15 Tazuren 2006-09-29 00:10
10/10. Looks like you Tron-itized an acutal Borg cube.
#16 HMS_Frontier 2007-02-17 15:04
The only thing (with out new weapons or enything) to improve this is to incress the size to 3.8 And Alter The Hull Line To Look Like This

//Max Hull And Shield Strength

maxHealth = 3983

maxShields = 0

Other Then That Perfect :borg:
#17 insert_name_heer 2007-08-10 14:52
@ #'s 12 & 14, you should make shure that you cpoied and pasted the texture file (bbattle.tga) in your A2 directory under: computer>C>Program Files>Activision>Star Trek Armada 2>textures>ships

@ #13, your problem is that the acctual models for the cube & fusion cube are difrent and there for, you must rename the texture file to work for the fusion cube.

please note: by doing this the textures for the fusion cube become the same as the cube - you will not get the fusion lines that apear on the FC because of this.
#18 Chief_Chainsaw 2007-10-16 00:57
WOW, has the look of a REAL model kit, built and displayed. Love that. I'm one of those "must have glowing things" as I'm a huge dark-map fan. So I may find a more lit-up cube but this will definitely be in my game!
#19 insert_name_heer 2008-01-01 13:50
yah, me too
#20 Karle94 2008-06-23 06:28
3983 is too low try 40000 to 80000 to make it more realistic

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