Borg shippack 3 Borg shippack 3

(2 votes)
Aad Moerman, 2011-05-06

This folder contains the Bassault, the bcolony, the bqueen, the bspecial, the bfreight and the bmama.
I discoverd the stockfile of this ship and thought to add it as an extra.
The last ship, the constructionship, will have to wait until some problems are solved.

I hope you like them. The imageserver is at this moment still down.


Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!


This folder contains the Bassault, the bcolony, the bqueen, the bspecial, the bfreight and the bmama.
I discoverd the stockfile of this ship and thought to add it as an extra.
The last ship, the constructionship, will have to wait until some problems are solved.

I hope you like them. The imageserver is at this moment still down.


Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!

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Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

All meshes, textures, etc are by me. Except the Bcolony. I used the stock SOD-file and added some details.

I used some edited stock textures.

The ODF files are edited stock files.

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Please note:

I cannot be hold responsible for any damage or problems otherwise regarding this model.

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You may use this ship in your mod, just give credit where its due.

THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

Thank you for downloading.

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Installation instructions

Open the SOD folder -->

Put the sod files into the sod folder of Armada II. When prompted to overwrite, click 'yes'.

Open the ODF folder -->

Put the odf file into the odf ship folder of Armada II. When prompted to overwrite, click 'yes'.

Open the Texturefolder -->
put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.

( I include the MS3D files for those who are interested.)

Open the Bitmaps folder -->

Open the Bitmaps folder of Armada II --> open Admiralslog --> open ShipImages and put the images there. When prompted to overwrite, click 'yes'.
**********************************************************

Open techtree --> open tech1

Find:

// ***[ BORG SHIPS ]******************************

add under this list:

bmama.odf 1 bhub.odf // battleship (mamacube)

open fulltech

find the list of Borgitems

if not present, add under the ships:

bmama.odf 0

****************************************
Open Sprites --> open gui_global

find the lines:

# Borg build buttons
@reference=64

add below that list:

b_bmama gbbmama 0 0 64 64

then find:

# Borg wireframes

@reference=256

delete the following lines:

bqueenw1 borgwireframe04 0 0 48 48
bqueenw2 borgwireframe04 48 0 48 48
bqueenw3 borgwireframe04 96 0 48 48
bqueenw4 borgwireframe04 144 0 48 48
bqueenw5 borgwireframe04 192 0 48 48

bspecialw1 borgwireframe02 0 96 48 48
bspecialw2 borgwireframe02 48 96 48 48
bspecialw3 borgwireframe02 96 96 48 48
bspecialw4 borgwireframe02 144 96 48 48
bspecialw5 borgwireframe02 192 96 48 48

bassaultw1 borgwireframe03 0 0 48 48
bassaultw2 borgwireframe03 48 0 48 48
bassaultw3 borgwireframe03 96 0 48 48
bassaultw4 borgwireframe03 144 0 48 48
bassaultw5 borgwireframe03 192 0 48 48

bfreightw1 borgwireframe03 0 144 48 48
bfreightw2 borgwireframe03 48 144 48 48
bfreightw3 borgwireframe03 96 144 48 48
bfreightw4 borgwireframe03 144 144 48 48
bfreightw5 borgwireframe03 192 144 48 48

bcolonyw1 borgwireframe03 0 192 48 48
bcolonyw2 borgwireframe03 48 192 48 48
bcolonyw3 borgwireframe03 96 192 48 48
bcolonyw4 borgwireframe03 144 192 48 48
bcolonyw5 borgwireframe03 192 192 48 48


next:

find the lines:

# Borg wireframes

@reference=128 (if not present, just add the reference)

add below that list:

bqueenw1 wfbqueen 0 0 128 128

bspecialw1 wfbspecial 0 0 128 128

bcolonyw1 wfbcolony 0 0 128 128

bassaultw1 wfbassault 0 0 128 128

bfreightw1 wfbfreight 0 0 128 128

bmamaw1 wfbmama 0 0 128 128

********************************************************************
********************************************************************
Open ARmada 2 ODF-folder --> open station folder

open byard2

add under the list of builditems

buildItemXx = "bmama" ( The X stands for the next number on the list)

********************************************************************

That should do it.

Version    Author  Aad Moerman  Website   
Downloads  826  Size  6.68 MB  Created  2011-05-06 

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