Advanced Gemini Effect Weapon Advanced Gemini Effect Weapon

(9 votes)
_dEjavU_, 2009-01-31

This is a nice refit of the existing Gemini effect found on the Federation Nebula class starship which makes it both as it came in stock, and self-targeting. This is a new concept, and ultimately the fact that it was something new to the game which had never been seen before that led us to feel it was the contest winner.

Download this one today!

Cool


The Gemini Research



This is an upgrade for the Gemini Effect special weapon. It comes complete with new activation buttons and improved RGB files. I also rewrote the tooltip and special weapons research text display as well as the in-game display name as researching this special weapon will now give you two special abilities, one to duplicate allied ships(External Gemini Effect), and the other to duplicate the ship itself(Internal Gemini Effect).


Installation:

- All folders can be found in your Star Trek Armada 2 main directory(C:/Programs File/Activision/Star Trek Armada II)

- The Dynamic Localized Strings file goes directly to your Star Trek Armada II folder


1.) Copy all files within the special weapon's zip folder into their corresponding folder in your Star Trek Armada 2 main directory(over write when promped to do so).


2.) Go to your techtree folder and open up the tech1 file. Scroll down to the Federation Special Weapons section and add this to the list....


geffect.odf 1 fedpod6.odf



3.) Go to your sprites folder and open the GUI_global file. Look for the section containing the special weapon listing.....


# Special weapon buttons
@reference=64

@tmaterial=interface


..when you find it, add this to the list......

b_geffect gbgeffect 0 0 64 64


4.) Finally, go to your ODF/Ships folder and open up the file of the ship you would like equipped with the Internal Gemini Effect special weapon. Once selected, scroll down to the special weapon section and add this....


// Internal Gemini Effect
weapon## = "geffect"
weaponHardpoints## = "hp01"


....change this(##) to the next number up from the ship's last special weapon number count.


- keep in mind that this is also part of the Gemini Effect spaecial weapon so if the weapon's research pod is destroyed, this will also sees to function.



Credits:

Special thanks to Activision for making this game possible.


Anyone is welcome to use this in their mods, no permission or credits are required.


Contacts:

If anyone have any questions or problems with this mod, please feel free to contact me.

gLenN - g0628dEjavU1978@hotmail.com

Version  2008 Winner: Special Weap  Author  _dEjavU_  Website   
Downloads  847  Size  91.40 KB  Created  2009-01-31 

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Comments  

#1 FIREBALL_IV 2009-01-31 12:55
Interesting stuff, wish I understood this stuff more...

Congrats...anonymous! Lol...well Glen according to the readme!
#2 Starblade. 2009-01-31 13:04
My bad on that one-- it's dejaVu's mod. All fixed!
#3 thunderfoot007 2009-01-31 16:56
Cool idea! Love it when someone thinks outside the box.
#4 _dEjavU_ 2009-02-01 23:08
Thanks fella's! :-)

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