Static wave Static wave

(1 vote)
TexasAggie, 2006-10-01

The static wave renders everything around it static. I can hardly claim to be estatic to see this (forgive the pun) but its quite a lot better in terms of balance to the computer override mod, and its useful enough to... be quite useful.


Hey Trekies,

This is an addition to my Ships Systems Wave Weapons.

I tested these files using a stock version with the Star Trek: Armada II Patch 1.1 Official Release.

HINT--> Make sure the ship you add the weapon to has at least 1000 special energy, or the weapon won't fire.

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Here is the 12th Wave Weapon
Static Wave-----> Freezes Enemy Vessels.

This will freeze all surrounding enemy ships.

***Note: The time they are frozen is time dependent.
The more enemy ships, the less time they will be frozen.

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Install

1.)
Place the *.tga files in the textures\rgb\ folder

2.)
Place the *.odf files in the odf\special_weapons\ folder

3.)
Place this at the bottom of the tech1.tt file and freetech.tt file.

gWstatic.odf 0 // Static Wave


4.)
Place this with the other weapon build buttons in the gui_global.spr file

b_gWstatic gWstatic 0 0 64 64

5.)
To Place on a ship, pick the weapon you want to add to a ships odf file.
Place the weapon information in the weapons section of the ships odf file, Where the X stands for the next available weapon slot, and the XX stands for the hardpoint of your choice.

// Static Wave
weaponX = "gWstatic"
weaponHardpointsX = "hpXX"

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The wave textures and the build buttons were edited from stock textures.

(If anyone can teach me how to make my own textures PLEASE HELP!!!)

TexasAggie
e-mail --> texasaggie1983@tamu.edu

Version    Author  TexasAggie  Website   
Downloads  586  Size  168.77 KB  Created  2006-10-01 

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