Federation Pulse Weapons Federation Pulse Weapons

(0 votes)
adm_tyler, 2007-07-24

Here is a range of ODF files which change the Federation Pulse Weapons to mirror the way the Federation Phaser weapons behave, i.e the Pulse Weapons here increase in strength, range, and damage relative to their name (eg. Level I is the weakest (for Venture Class), Level V is the strongest (for Starbase or Defence Platform))

Good concept, good execution and useful for it's size - download if you like the sound of it Wink

- IKS


//***************************************************
//******************* Federation Phasers and Torpedos ***************************************************************
//**********************Made by Tyler Chambers************************************************
//***************************************************
// SECTION 1 - PURPOSE *********************************************************************
//***************************************************

This includes Federation Pulse Phasers. They are done the same way as the Phasers (Level-I through to Level-V).
Each Pulse Weapon increases in range, damage and size with each Level.

//***************************************************
// SECTION 2 - FILES INCLUDED *************************************************************
//***************************************************

For the Pulse Weapons:
1. fpulse1
2. fpulse1o
3. fpulse2
4. fpulse2o
5. fpulse3
6. fpulse3o
7. fpulse4
8. fpulse4o
9. fpulse5
10. fpulse5o

Misc. Files:
1. Readme
2. Suggestion

//***************************************************
// SECTION 3 - WHAT TO DO *****************************************************************
//***************************************************

1. Open the .odf File (Incase you don't know, Notepad/Wordpad can open them).
2. Go down to 'ART PARAMETERS & WEAPON NAMES'.
3. Replace the Phaser weapon with the one from this folder.
4. A Starbase example, replace 'A' with 'B';

A - // Pulse Phaser
weapon1 = "fbpulse"

B - // Level-V Pulse Phaser
weapon1 = "fpulse5"

//***************************************************
// SECTION 4 - MISC. THINGS ****************************************************************
//***************************************************

This is because I didn't include Pulse Weapons in the first one.

NOT SUPPORTED BY ACTIVISION!!!

//***************************************************
// SECTION 5 - CREDITS ***********************************************
//***************************************************

Phasers - Me
Torpedos - Me

//***************************************************
// SECTION 6 - COPYRIGHT STUFF **********************************************************
//***************************************************

Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION.
TM & (C) ACTIVISION & PARAMOUNT PICTURES.

Copyright notices:

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions.

//***************************************************
// SECTION 7 - Contact *************************************************
//***************************************************

Email: fadm_tyler@yahoo.co.uk

//***************************************************

Version    Author  adm_tyler  Website   
Downloads  305  Size  4.72 KB  Created  2007-07-24 

Download

Comments  

#1 adm_tyler 2007-07-25 08:58
They also get bigger as they go through the levels.

Commenting is currently disabled.