Map Units Pack 1
Hello, this file contains a map I made (one of my first playable, I really have a struggle with map-making) and some unique ships and stations that are placed on it.
It´s easy to install and fun to play (imho).
Just in case the picture-servers go on strike again, here are links to my Photobucket-Album:
http://i1090.photobucket.com/albums/i362/the_r5d5/Map-Units%20Pack%201/Pack1.jpg
http://i1090.photobucket.com/albums/i362/the_r5d5/Map-Units%20Pack%201/Snapshot001.jpg
http://i1090.photobucket.com/albums/i362/the_r5d5/Map-Units%20Pack%201/Snapshot000.jpg
http://i1090.photobucket.com/albums/i362/the_r5d5/Map-Units%20Pack%201/Snapshot002.jpg
Have fun and best regards
R5D5
*********************** Map-Units ************************
***************** for Star Trek Armada 2 *****************
************************ by R5D5 *************************
Content: some map-units, one 4-player-map
Textures: alpha channel/light maps
Borg Textures: yes
Wireframes: yes
Buildbuttons: yes
Adm.Pics: yes
The map will show up as "System Kruger 70". In reality
there is a Kruger 60 system, a binary star system
located 13.15 light-years from Sol. Two red dwarf stars
orbiting each other every 45 years. This map has two
blue suns, so it´s the fictive Kruger 70 system. It
also features some unique, unbuildable map-units.
Install instructions:
===========================================================
<First BACKUP the files of your STAR TREK: ARMADA II game!>
Copy the ODF files into your ODF folder. Do NOT overwrite
or replace anything!
Copy the SOD files into the SOD folder.
Copy the TGA Files into the Textures/RGB folder.
Copy the BZN files into the BZN folder.
-----------------------------------------------------------
"Sprites"
-----------------------------------------------------------
Open "gui_global.spr" and insert the following lines:
# Map-Units wireframes
@reference=512
antiqueSt01w1 WF_mapunits01 0 0 128 128
antiqueSt02w1 WF_mapunits01 128 0 128 128
antiqueUFO02w1 WF_mapunits01 256 0 128 128
antiqueUFOw1 WF_mapunits01 384 0 128 128
AlienStatw1 WF_mapunits01 0 128 128 128
fed_atacamaTOSw1 WF_mapunits01 128 128 128 128
fed_gobiTOSw1 WF_mapunits01 128 128 128 128
pb_vertl_s WF_mapunits01 0 256 256 256
asteroid09w1 WF_mapunits01 256 256 256 256
-----------------------------------------------------------
"techtree"
-----------------------------------------------------------
Insert in "tech1":
// ***[ Map-Units ]************************
antiqueSt01.odf 0
antiqueSt02.odf 0
antiqueUFO.odf 0
antiqueUFO02.odf 0
AlienStat.odf 0
fed_atacamaTOS.odf 0
fed_gobiTOS.odf 0
-----------------------------------------------------------
Open "fulltech.tt" and insert the following lines:
antiqueSt01.odf 0
antiqueSt02.odf 0
antiqueUFO.odf 0
antiqueUFO02.odf 0
AlienStat.odf 0
fed_atacamaTOS.odf 0
fed_gobiTOS.odf 0
Done :)
===========================================================
Credits:
Models and textures created by R5D5
contact: the_r5d5(AT)web(DOT)de
Please feel free to use the model or parts of it in your mod
(personal or as a release to the comunity), just give me credits.
<USE AT YOUR OWN RISK><USE AT YOUR OWN RISK><USE AT YOUR OWN RISK>
<USE AT YOUR OWN RISK><USE AT YOUR OWN RISK><USE AT YOUR OWN RISK>
Copyright and Distribution Permissions
============================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
ACTIVISION, MAD DOC SOFTWARE OR PARAMOUNT PICTURES. Star Trek,
Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager, Enterprise are copyright by Paramount
Pictures and/or CBS.
Version | Author | R5D5 | Website | ||
Downloads | 721 | Size | 10.11 MB | Created | 2011-07-01 |
Comments
And I like the box art