M16 Nebula
This is a nice (but perhaps bright) nebula for Armada II by Yacuzza
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How to Install by YACUZZA !
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1. in sprites foldes open nebula.SPR file
put this lines in there.
@reference=512
@tmaterial=additive
## @tmaterial=alphathreshold
nebm161 mnebulaM16 0 0 256 256
nebm162 mnebulaM16 0 256 256 256
nebm163 mnebulaM16 256 0 256 256
nebm164 mnebulaM16 256 256 256 256
now put this in under :
## SPRITE NODE DEFINITIONS ##
# @sprite_node name sprite animation (width,height) (r,g,b)
# RGB Colour values range from 0 (none) to 1.0 (full intensity)
# nebula M16
@sprite_node m16nebo1 nebm161 const (130,130) (1,1,1) billboard
@sprite_node m16nebo2 nebm162 const (220,220) (1,1,1) billboard
@sprite_node m16nebo3 nebm163 const (370,370) (1,1,1) billboard
@sprite_node m16nebo4 nebm164 const (180,180) (1,1,1) billboard
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2. put mnebulaM16.SOD in sod folder
put mnebulaM16.odf and ej_nebulbig.odf in odf\other folder
put mnebulaM16.tga in Textures\RGB folder
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3. Now you can use your new asteroids in Map editor.
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Version | Author | Yacuzza | Website | ||
Downloads | 943 | Size | 565.31 KB | Created | 2005-10-12 |
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