Stargate Stargate

(6 votes)
Lord_Agros, 2007-01-30

Well, this is a new version of the Stargate that was uploaded not that long ago. This upgrade spices things up a little, and changes a few things with the file. if you liked the last one, then you'll be wanting this Wink

- Ash


Thanks for downloading Lord Agros Stargate V1.2, i hope you have as much fun with this as i have
Firstly a little about this mod
This is a sized up version of the standard stargate, It uses the trans warp portal, can build ships and can be tractor-beamed around the map and as such i ahve layed teh gate on it's back, since space has no true 0 axis this is not a problem for me, feel free to patch this (better portal needed, i have seen some good ones in the works) so if you have a better porthole submit it as a patch.
The files are all uniquely named so as to not destroy your previously modded game However allways doubble check, as it's not impossible you may have named something the same as i have.

Version History
1.0 Creation, basic, unfinished public test.
1.1 You realy dont want to know it crashed the game so i skiped and remade as 1.2
1.2 Reduced textures used, cleaned up mod (the locks are more streamlined and the wormhole opens backwards to path ships better. Also for those MAC in the box users, i have Ziped it rather than RAR, I mean u cant help beaing handycaped :P ;)

Still no wireframe yet.
The stargate may not show up when building it but once built it's fine.

1.
NO build button yet so do the following to give it the trans warp hub build button
go to the
C:\Program Files\Activision\Star Trek Armada II\Sprites
directry open
GUI_GLOBAL.spr
Find
# Federation build buttons
@reference=128
@tmaterial=default

and add the following line below this

b_starg gbtwgate 0 0 64 64

(agros short turtorial on button's)
For those who are not modders This is the build button information to associate to the
gate b_ = "build"
starg = Name of the ODF file
gbtwgate = the name of the TGA button picture file in the textures/rgb directory
0 0 64 64 = Horozontal Vertical Width Height (Grid refrence numbers they refer to the location and size of the button)

2.
Place the SOD folder in C:\Program Files\Activision\Star Trek Armada II\
Place the RGB folder in C:\Program Files\Activision\Star Trek Armada II\Textures\
Place the ODF folder in C:\Program Files\Activision\Star Trek Armada II\
place the splash file in C:\Program Files\Activision\Star Trek Armada II\

3.
Now to build this device do the following
goto
C:\Program Files\Activision\Star Trek Armada II\techtree
open
tech1.tt
add the line
starg.odf 0
Somewhere in the file

now open
fulltech.tt
add the line
starg.odf 0
Somewhere in the file

4.
goto
C:\Program Files\Activision\Star Trek Armada II\odf\ships
To add it to your construction ship (be it federation, borg, romulian, cardasian, klingon) "8472 is diffrent"
open the apropriate construction ship
federation fconst.odf
borg bconst.odf
romulian rconst.odf
cardasian cconst.odf
klingon kconst.odf
8472 8472_mothership.odf (as i said diffrent)

Find the text that says buildItem
they will be in sequance with a maximum of 13 buttons
add the following line
buildItem13 = "starg"
change 13 as apropriate (just experement)
NOTE: With 8472 the gate will appear below the mother, it's not stationary so move the mother ship, unless you turned that option off.

5. FINALY
to make the gate build ships like a ship yard do the following
open C:\Program Files\Activision\Star Trek Armada II\odf\ships
open starg.odf
Go down to
//Construction Parameters
buildItem0 = "301"
buildItem1 = "302"
buildItem2 = "f303"
buildItem3 = "f304"
buildItem4 = "jumper"
buildItem5 = "aurora"
buildItem6 = "beliskner"
buildItem7 = "fasgard"
buildItem8 = "ori2"
buildItem9 = "repshiz"
buildItem10 = ""
buildItem11 = ""
buildItem12 = ""
buildItem13 = ""
As you can see i have added in all current stargate ships

P.s. I am not sure if you can still get it but i recomend you download
Setiesh's Stargate Goa'uld side mod v1.41
i enjoyed it and and my stargate fits right in.
You can aparantly get it from fleet operations, but im not 100% on that.

Stargate is a © (copyright) MGM, Showtime, Gekko Productions, Secret Agent, and whomever else. this is a fan based model and is not supported by the above mentioned, No copyright infringement intended.

Version  1.2  Author  Lord_Agros  Website   
Downloads  835  Size  596.02 KB  Created  2007-01-30 

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Comments  

#1 Admiral_Icehawk 2007-01-31 00:10
Now thats a gate, a milky way one I assume because you called the last Pegasus gate despite the fact it had red chevs. This looks good

11/10 since the last got 10/10 from me
#2 Lord_Agro 2007-01-31 03:03
Lol, the reason i had pegasus on the last gate was becouse i origianly retextured the borg transwarp portal.... i wont go into that it looked..... strange.... just forgot to update the name to reflect what it is, when 1.3 comes out you will get pegasus (you can see my current image @ forums.filefront.com/showthread.php?p=3506855 ) with the standard milky way gate, build buttons wireframes and puddle/sound so i have decided not to publish just yet till i have finished them unless i get pleeaded then i will fold... however i have soem other things to do the rest of this week, so possibly a week or so before an update, which isent bad all things conciderd
#3 Lord_Agro 2007-01-31 05:41
Ok i just submitted V1.4 it's got the pegasus gate, enjoy ;-)

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