Klingon Orbital Base Klingon Orbital Base

(6 votes)
Michael Raab & Ben Maxwell, 2002-06-10

This replaces the klingon metal miner with a newer more klingon looking one


Klingon orbital starbase


1.Copy any .SOD files into the SOD directory.
2.Copy any .tga files into the TexturesRGB directory
3.Copy kbase2.odf into the odfstations directory
4.open fulltech.tt and add
kbase2.odf 0

5.Open tech1.tt and add
kbase2.odf 0

6. Open gui_global.spr
and add
b_kbase2 gbkbase2 0 0 64 64
were it says
# Klingon build buttons
@reference=64
@tmaterial=default

then go to were it says

# Klingon wireframes

@reference=256


and add

kbase2w1 kbase2w1 0 0 48 48
kbase2w2 kbase2w1 48 0 48 48
kbase2w3 kbase2w1 96 0 48 48
kbase2w4 kbase2w1 144 0 48 48
kbase2w5 kbase2w1 192 0 48 48

7.Copy any .bmp into bitmapsAdmiralsLogShipImages directory.

8.copy kconst into the odfships directory

k

CREDIT
SOD:Ben Maxwell
TEXTURE:Ben Maxwell





Michael Raab



Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION.
TM & (C) ACTIVISION & PARAMOUNT PICTURES.

Copyright notices:

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions.

email: mikeraabrene@hotmail.com

Version    Author  Michael Raab & Ben Maxwell  Website   
Downloads  1,889  Size  244.18 KB  Created  2002-06-10 

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