Cardassian station pack Cardassian station pack

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Aad Moerman, 2011-11-04

This folder contains the cyard, ctrading and cmining station.

The cyard only has new textures, as I think the model itself, is fine.


Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!

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Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

Special thanks to apoclaydon/blade for his advice on the miningstation lighteffects.

All meshes, textures, etc are by me.



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Please note:

I cannot be hold responsible for any damage or problems otherwise regarding this model.

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+++++++++++++++++


You may use these models in your mod, just give credit where its due.

THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

If needed, you can reach me at: aad.moerman@hetnet.nl

Thank you for downloading.


This folder contains the cyard, ctrading and cmining station.

The cyard only has new textures, as I think the model itself, is fine.


Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

Special thanks to apoclaydon/blade for his advice on the miningstation lighteffects.

All meshes, textures, etc are by me.



++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


Please note:

I cannot be hold responsible for any damage or problems otherwise regarding this model.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


You may use these models in your mod, just give credit where its due.

THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

If needed, you can reach me at: aad.moerman@hetnet.nl

Thank you for downloading.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Installation instructions

Open the SOD folder -->

Put the sod files into the sod folder of Armada II. When prompted to overwrite, click 'yes'.

Open the ODF folder -->

Put the odf files into the odf ship folder of Armada II. When prompted to overwrite, click 'yes'.

Open the Texturefolder -->
put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.

( I include the MS3D files for those who are interested.)

Open the Bitmaps folder -->

Open the Bitmaps folder of Armada II --> open Admiralslog --> open ShipImages and put the images there. When prompted to overwrite, click 'yes'.


****************************************
Open Sprites --> open gui_global

find the lines:

#Cardassian wireframes

@reference=256

delete the following lines:

cminingw1 cardwireframe04 0 192 48 48
cminingw2 cardwireframe04 48 192 48 48
cminingw3 cardwireframe04 96 192 48 48
cminingw4 cardwireframe04 144 192 48 48
cminingw5 cardwireframe04 192 192 48 48

cyardw1 cardwireframe05 0 0 48 48
cyardw2 cardwireframe05 48 0 48 48
cyardw3 cardwireframe05 96 0 48 48
cyardw4 cardwireframe05 144 0 48 48
cyardw5 cardwireframe05 192 0 48 48

ctradingw1 cardwireframe06 0 48 48 48
ctradingw2 cardwireframe06 48 48 48 48
ctradingw3 cardwireframe06 96 48 48 48
ctradingw4 cardwireframe06 144 48 48 48
ctradingw5 cardwireframe06 192 48 48 48

next:

find the lines:

#Cardassian wireframes

@reference=128 (if not present, just add the reference)

add below that list:

cyardw1 wfcyard 0 0 128 128

cminingw1 wfcmining 0 0 128 128

ctradingw1 wfctrading 0 0 128 128

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That should do it.

Version    Author  Aad Moerman  Website   
Downloads  598  Size  3.76 MB  Created  2011-11-04 

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