SFB style Kzinti BB
The Patriarch Class battleship was the most powerful warship of the Kzinti Hegemony from the mid 2280s through the 1st decade of the of the 23rd century. At a time when large missiles are not common weapons on a starship the Patriarch's main battery is centered around 10 launchers. Kzinti drones however are not your everyday garden variety missile. Complex sensor masking systems make it almost impossible for the weapons to be targeted by the targets weapons. As if that wasn't enough these drones punch straight through shields making life very hard on smaller ships. A mix of phasers and disruptors back up the drones.
Unlike the Klingons and Romulans the Kzinti are one of the Races that chose not to design a second generation battleship. Like all of the first generation BBs Patriarch is basically an massive overgrown dreadnought. 682m long with 1310 crewmen; he is a formidable opponent in any battle. Patriarch's only real flaw is not one of equipment. Kzinti have a physiological need for fresh raw meat and to hunt and kill it themselves. Patriarch lacks the space to carry large numbers of live prey animals limiting his strategic range when out of supply.
Kzinti Patriarch Class Battleship
Thank you for downloading this and for taking the time to read the readme file. This mod for A2 Version 1.1. Everything you need to run in game is present.
Contents
0. Credits
1. Installation
2. System Requirements
3. Online Multiplayer
4. Known Issues
5. Disclaimer
6. Contact
7. Distrubtion/Authorised download mirrors
8. Third party use
0 - Credits
Texture tweeks- me
SOD conversion-me
Odf-me
Physics-me
Log pics, Buildbuttons, and Wireframes-me
Special thanks go out to the following people: -
Destynova for this model and textures.
Jetfreak for the phaser.
Taladren for KA disruptor sound.
FahreS for the information on LODs
You for Downloading it
The Armada II Files staff for a readme template
1 - Installation
Backup any files that will be overwritten if you wish to save them. Not Needed but is smart incase you or I make a mistake.
Unzip this into a temp or mod directory in your A2 install.
Copy the contents of each folder into the matching folders of you chosen A2 install.
Overwrite any requested files.
Now go to your sprite directory and open the gui_global.SPR file and at the bottom of the build buttons add
# Kzinti build buttons.
b-zkzintibb gbzbb 0 0 64 64
at
# Special weapon buttons
@reference=64
@tmaterial=interface
add
b_gzshutt gbshuttle 0 0 64 64
and at the bottom of the wireframes
add
# Kzinti wireframes
@reference=256
zkzintibbw1 wfzbb 160 0 80 80
zkzintibbw2 wfzbb 0 80 80 80
zkzintibbw3 wfzbb 80 80 80 80
zkzintibbw4 wfzbb 80 0 80 80
zkzintibbw5 wfzbb 0 0 80 80
close and save
Now open the weapon.spr file and at the bottom add
@reference=256
@tmaterial=additive
#TMP Green Phaser
tmpphaserG tmpphaserG 0 0 150 64 @anim=spphaser_u @anim=spphaser_v @tile_u
close and save
Now open the tech1.tt file in the techtree directory. At the bottom add
// ***[ KZINTI SHIPS ]**********************
//
zkzintiBB.odf 0 //Patriarch Class Battleship
// ***[ KZINTI SPECIAL WEAPONS ]**************
//
gzshutt.odf 0 //admin shuttle
close and save.
Now play and enjoy!
2 - System Requirements
This mod is designed to work best with stock 1.1 A2. The model is a quality model of 1884 polies; however every effort has been made to maintain proformance. This includes 5 Levels Of Detail for both the texturs and the mesh. Inspite of this older PCs, especially thoughs with less the 256MG of Ram or less then 128MG vid card might have problems with lag.
3 - Online Multiplayer
As long as you and your opponets intalls are EXACTLY THE SAME this should work online but it has not been tested in multiplayer.
4 - Known Issues
None known. That said if you find any bugs please report them. so I can fix them the next go around.
5 - Disclaimer
As required by the Armada 2 End User License Agreement: -
THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision TM & (C) & PARAMOUNT PICTURES. None of these individuals or myself can be held liable or responsible for any damage to your computer or install.
6 - Contact
My email is starfox1701@yahoo.com
7 - Distribution/hosting & Commercial use
If you are interested in hosting this file or distributing it in any manner then please contact us.
Hosting, or any other form of distribution is hereby forbidden without prior written permission. The use in Armada II Modifications is allowed as per section 8 below. This mod is strictly for non-profit use. I don't own the rights to all of this stuff and so couldn't give you permission to charge for it even if I wanted too.
The reasons for this are fairly simple
1) We want to know where our files are being downloaded from!
2) We would prefer only having a few download mirrors because its considerably easier to update a smaller number of mirrors.
8 - Third party use
Lastly, the material can be reused in whole or part in Armada 2 Modifications on the condition that ALL ABOVE credits are in your readme. If you wish to convert these graphics to another game then please contact us. (we haven't ever turned anybody down, we just want to keep track of what they are being used for)
All other rights are reserved. This may not be used outside of the Armada II community without prior permission.
If you decide to use our material in an Armada II mod then we would appreciate a quick message via email letting us know that your using it.
If you wish to edit files to suit your Armada II mod then you may do so, in return we ask that you consider sharing your alterations with the Armada II community under the same conditions we make them available to you under, but you have no obligation to do so.
Version | 1.0 | Author | starfox1701 | Website | |
Downloads | 780 | Size | 6.13 MB | Created | 2010-10-25 |
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