Pirate Corsair Pirate Corsair

(1 vote)
CanadianBorg, 2008-07-27

Continuing on the "mercenary / pirate" theme of late, CanadianBorg gives us the Pirate Corsair. A big ship, partially converted from SFC and partially kitbashed, makes a decent concept. Very interesting take on an old tradition, although whether the Orions or Ferengi would be interested in buying it would make things interesting.

Worth a look.

Cool


Pirate Corsair by CanadianBorg

This is only my fifth mod, so any advice or pointers are appreciated.

The Pirate Corsair I designed is based on a retextured Romulan ship converted from Starfleet Command 1 (yes, I have the original), and the rest is custom-textured kitbash of the stock ships.

This ship is intended to go with my recently released Mercenary Pack mod, which I would recommend you download and install before going any further (you don't have to, but you really should. It would make the ship fit in much better.)

Installation:

Open the archive file and extract the folder "Pirate Corsair" somewhere outside your A2 directory.

Copy all the folders inside to your root A2 directory.

Now, open gui_global.spr in the "sprites" folder in your A2 main directory with Notepad, and scroll down to the Federation build buttons. Now enter:

b_pircors gbpircors 0 0 64 64

below the last item.

Close gui_global.spr and go to the techtree folder within the A2 directory with Notepad. Now open tech1.tt. Scroll down to the Federation ships and add:

pircors.odf 0

Now save and close tech1.tt. Open fulltech.tt with Notepad and enter the following anywhere in the list:

pircors.odf 0

Now save and close the file.

Now you have two options:

Option 1. Go to the odf folder, and go to "stations". Open fyard.odf with Notepad, and enter the following:

buildItemxx = "pircors"

Where "xx" is the next number in the list (replace it with this number). Do the same with ryard.odf, kyard.odf, and cyard.odf.

Option 2. Go to the odf folder, and go to "stations". Open mercbase.odf with notepad (if you downloaded my Mercenary Pack, you'll have it, otherwise, take option 1),
and enter the following:

buildItemxx = "pircors"

Where "xx" is the next number in the list (replace it with this number).

That's it! You're ready to use the Pirate Corsair in your game! I might be coming out with more pirate and mercenary ships by the way, so stay tuned!

*******************************************************************************************************************************
Legalities

This mod is not made or supported by Activision or Paramount
CanadianBorg Industries cannot be held responsible for any damage to your computer or your game by this mod.

If you have any questions, concerns, or suggestions, you can e-mail me at sebastian.renmar@rogers.com

If you wish to use this ship in any of your mods, please ask me first. Thank you.

Version    Author  CanadianBorg  Website   
Downloads  843  Size  1.87 MB  Created  2008-07-27 

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Comments  

#1 CanadianBorg 2008-07-27 15:31
Funny you should mention Orions... I'm currently working on converting 3 Orion ships and an Orion fighter from SFC2... I expect to be able to release them sometime tomorrow.


-CanadianBorg


P.S. Resistance is futile, eh?
#2 adm_tyler 2008-07-27 16:13
Looks Deadly
#3 CanadianBorg 2008-07-27 17:04
That was kind of the idea... A pirate ship has to be fast, maneuverable, and well-armed. A threatening profile helps too.


-CanadianBorg


P.S. Resistance is futile, eh?
#4 Chief_Chainsaw 2008-07-27 21:46
Awesome it kind of fits in with the way alot of pirates and mercs are in SW, with their "uglies" cannabalized and mashed together bits of various ships! I like it!

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