Andorian Battle Pack
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Star Trek: Armada II - Zero Hour
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Neroon Class Assault Ship
Atlira Class Heavy Cruiser
Miklon Class Warship
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Andorian Imperial Shipyard (inc)
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Neroon: Roughly the size of the Romulan Seres, these small vessels are typically used in groups, as scouts or multi-hitting aggressors. Because of their size and agility, the Neroon type are often used to lay cover fire, whilst the larger and more powerful liners go in for the killing blow.
Atlira: Based off the old Kumari design, the newer Atlira vessels have since been redefined. Equal in length to a Klingon Cha'nas , these custom cruisers are as agile as the Steamrunner and Norway of the Federation, and typically share the same common role as their former allied counterparts.
Miklon: The latest design the Andorian Navy has to offer. Utilized as a front line combat vessel, and the Imperial Guards most powerful weapon. These Warships can hold their own against the might of a Klingon Vor'cha and even a D'Deridex Type Warbird, thanks to their heavy armour, and sleak design.
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Credits ~ Specifically for the Neroon, Atlira and Miklon
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- Mesh and Textures credited to Aad Moreman
- Concept for Atlira based upon Kumari design
- Wireframe, Build Button, AdmiralsLog Image, and other game-files were compiled by me (Ash Stephens).
- Contact: ash87uk@sky.com
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Credits ~ Specifically for the Imperial Shipyard
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- Original Mesh and Textures credited to Clint 'Achilles' Hall
- Kitbash undertaken by me, in addition to recoloring and detail editing
- Wireframe, Build Button, AdmiralsLog Image, and other game-files were compiled by me.
- Contact: ash87uk@sky.com
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Install
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Unless you have already modofied your Armada II Install, you wont need to overwrite anything.
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Open the SOD folder -->
Put the sod files into the sod folder of Armada II.
Open the ODF folder -->
Put the ODF files into the odf folders of Armada II.
Open the Textures/RGB folder -->
Put the TGA files into the Textures/RGB folder of Armada II.
Open the Bitmaps folder -->
Put the BMP files into the Bitmaps/AdmiralsLog/ShipImages folder of Armada II.
Open the Sprites folder -->
Find the 'gui_global.spr' file and open it.
Scroll down and locate:
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# Federation build buttons
@reference=64
@tmaterial=default
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Below the 'b_fspecial' line, add the following:
b_IMPcombat01 gbZHneroon 0 0 64 64
b_IMPcombat02 gbZHatlira 0 0 64 64
b_IMPcombat03 gbZHmiklon 0 0 64 64
b_npcIMPyard gbZHimpyard 0 0 64 64
Next, scroll down and locate:
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#Federation wireframes
@reference=256
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Below, enter the following:
IMPcombat01w1 zhAndWF 0 0 128 128
IMPcombat01w2 zhAndWF 0 0 128 128
IMPcombat01w3 zhAndWF 0 0 128 128
IMPcombat01w4 zhAndWF 0 0 128 128
IMPcombat01w5 zhAndWF 0 0 128 128
IMPcombat02w1 zhAndWF 128 256 128 128
IMPcombat02w2 zhAndWF 128 256 128 128
IMPcombat02w3 zhAndWF 128 256 128 128
IMPcombat02w4 zhAndWF 128 256 128 128
IMPcombat02w5 zhAndWF 128 256 128 128
IMPcombat03w1 zhAndWF 256 128 128 128
IMPcombat03w2 zhAndWF 256 128 128 128
IMPcombat03w3 zhAndWF 256 128 128 128
IMPcombat03w4 zhAndWF 256 128 128 128
IMPcombat03w5 zhAndWF 256 128 128 128
npcIMPyardw1 zhAndWF 128 128 128 128
npcIMPyardw2 zhAndWF 128 128 128 128
npcIMPyardw3 zhAndWF 128 128 128 128
npcIMPyardw4 zhAndWF 128 128 128 128
npcIMPyardw5 zhAndWF 128 128 128 128
Save and Exit.
Open the techtree folder -->
Find 'tech1.tt' and add the following under the federation ships:
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IMPcombat01.odf 0 // assault ship
IMPcombat02.odf 0 // cruiser
IMPcombat03.odf 0 // warship
npcIMPyard.odf 0 // shipyard
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Next, locate the 'fulltech.tt' file, and add the following again under the federation ships:
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IMPcombat01.odf 0
IMPcombat02.odf 0
IMPcombat03.odf 0
npcIMPyard.odf 0
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Save and Exit.
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File is now ready for skirmish use.
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Usage Policy
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These files are sanctioned for reuse in other Armada II Modifications through free distribution. Such the distributor need not contact me directly, though they will at all times, without excuse include this complete ReadMe in such a re-released file / completion project.
Unless specifically stated, these files are solely for Armada II use, and will not be converted to any other game, or for any other use without express permission. Conversion of these files is authorised only after acknowledgement by me.
Unless otherwise stated, these files are exclusive to Armada2Files (FileFront Network) and MSFC (Majestic Sci-Fi Central), and should not be hosted elsewhere.
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Comments
In the mean time, I would suggest this to you: armada2.filefront.com/file/Andorian_and_Tellarite_ships;106897 The Miklon Class can be found within that file too, though you will have to tinker about with some renaming.