Venture Fusion
Quote:Now, this is quite a simply little modification here, but it does work nice, and does a fairly good job. Using two venture scouts, combined, creates a pulse turret, which I think we can all agree is better than having two venture class scouts.
Now this may seem very interesting. This will allow two Venture classes to fuse and form
a Pulse Cannon.
Not a bad modification here, though basic.
- Ash
\\//Venture Fusion\\//
//\\ Raygen //\\
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This will allow two Ventures to fuse and
form a Pulse cannon. This can come in
very handy if you are assaulting an enemy
base and want establish a frontline quickly
without having to wait a long time for your
construction ship to arrive and build
defenses.
Unfortunately this will disable the Borg's
standard Cube to fuse as all my attempts to
create a new special weapon fail. If you can
help please e-mail to cpt.prist@hotmail.com.
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\\//Venture Fusion\\//
//\\ Installation //\\
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What the files are and what they do;
fscout.odf
This is the new Venture class, with the
ability to fuse into the Pulse Cannon.
gCubeIntegrator.odf
Allows the Venture class to fuse.
tech1.tt
Allows the Venture class to fuse.
VentureFusionreadme.txt
What you are reading now.
VentureFusion1.jpg
Together with VentureFusion2.jpg,
showing off the fusion process.
VentureFusion2.jpg
Together with VentureFusion1.jpg,
showing off the fusion process.
Where the files should go;
fscout.odf odf/ships
gCubeIntegrator.odf odf/special_weapons
tech1.tt techtree
The rest Where you want them
IMPORTANT NOTE: This WILL override the
standard files. Be sure to backup them.
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\\//Venture Fusion\\//
//\\ Bugs //\\
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The tooltips are still the same.
Creating a custom special weapon seems to
fail.
Please send suggestions to:
cpt.prist@hotmail.com.
OR
Post suggestions at the Comments section of
the page where you got this from.
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\\//Venture Fusion\\//
//\\ Raygen //\\
Version | Author | Raygen | Website | ||
Downloads | 624 | Size | 131.66 KB | Created | 2007-06-17 |
Comments
This makes building turrets far easier, well done