Federation Assault Ship
Iwo Jima class by Aad Moerman
This is my version of the Federation Assault ship. I've created a special weapon for her: the shuttlesquad.
I've met some problem with the weapon button. The weapon works fine, but the button doesn't show. If someone can figure it
out, pleas let me know.
Important Note:
Make a backup of your existing files, because the files in this folder will overwrite the stock files!
Credits:
As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.
All meshes, textures, etc are by me.
The Odf files are edited stock files.
Thanks to Dan Ocean for letting me use his Javelin ODF file.
Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.
You may use this ship in your mod, just give credit where its do.
Thank you for downloading.
Iwo Jima class by Aad Moerman
This is my version of the Federation Assault ship. I've created a special weapon for her: the shuttlesquad.
I've met some problem with the weapon button. The weapon works fine, but the button doesn't show. If someone can figure it
out, pleas let me know.
Important Note:
Make a backup of your existing files, because the files in this folder will overwrite the stock files!
Credits:
As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.
All meshes, textures, etc are by me.
The Odf files are edited stock files.
Thanks to Dan Ocean for letting me use his Javelin ODF file.
Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.
You may use this ship in your mod, just give credit where its do.
Thank you for downloading.
****************************************************************
Installation instructions
put the sod files into the sod folder, the fassault odf file into the odf ship folder, the
gfshutsqdfile in the special weapon folder.
and the tga into the texture RGB folder. ( I include the MS3D files for those who are interested.)
Open Bitmaps --> open Admiralslog --> open ShipImages and put the image there.
****************************************
Open Sprites --> open gui_global
find the lines:
# Special weapon buttons
look under
@reference=64
@tmaterial=interface
Add below this list:
b-gfshuttlesqd gbfshuttlesqd 0 0 64 64
then find the lines:
# Federation wireframes
@reference=256
delete the next lines:
fassaultw1 fedwireframe02 0 192 48 48
fassaultw2 fedwireframe02 48 192 48 48
fassaultw3 fedwireframe02 96 192 48 48
fassaultw4 fedwireframe02 144 192 48 48
fassaultw5 fedwireframe02 192 192 48 48
find:
# Federation wireframes
@reference=128 (if not present, just add the reference)
add below that list:
fassaultw1 wffassault 0 0 128 128
****************************************
Open techtree file
Open
tech1
find the line:
// ***[ FEDERATION SPECIAL WEAPONS ]**************
add below:
gfshuttlesqd.odf 0 // Starfleet assault shuttles
***************************************
Open
fulltech
add under Federation:
gfshuttlesqd.odf 0
****************************************
********************************************************************
That's it!
Version | Author | Aad Moerman | Website | ||
Downloads | 1,014 | Size | 2.39 MB | Created | 2010-04-10 |
Comments
b-gfshuttlesqd gbfshuttlesqd 0 0 64 64
should be
b_gfshuttlesqd gbfshuttlesqd 0 0 64 64
if that dsnt work then i'll look into it more
Aad
Thank you.
2. scroll to where it says "//Programming Stuff DO NOT CHANGE
classLabel = "drones_weapon" "
3. under it add: "// Special
special = 1 "
4. profit! I mean save.