Excelsior II
"Excelsior II Class"
This file is a replacement of an earlier model. I edited the mesh and created new textures.
==
To withstand the formidable ships of the Dominion, Starfleet decided to improve units of the Excelsior Class Refit.
The result was the Excelsior II, ouyfitted with a new stardrive, new nacelles and stronger shields.
These ships performed very well and were more than a match for enemy ships.
Starfleet Command, however, opted for the Akira Class, as these were easier and cheaper to build. The Excelsior II units were widely used in all kind of actions.
Credits:
All meshes, textures etc. are by me.
As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial
Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.
You may use this ship in your mod, just give credit where its do.
Thank you for downloading.
"Excelsior II Class"
This file is a replacement of an earlier model. I edited the mesh and created new textures.
==
To withstand the formidable ships of the Dominion, Starfleet decided to improve units of the Excelsior Class Refit.
The result was the Excelsior II, ouyfitted with a new stardrive, new nacelles and stronger shields.
These ships performed very well and were more than a match for enemy ships.
Starfleet Command, however, opted for the Akira Class, as these were easier and cheaper to build. The Excelsior II units were widely used in all kind of actions.
Credits:
All meshes, textures etc. are by me.
As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial
Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.
You may use this ship in your mod, just give credit where its do.
Thank you for downloading.
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Installation instructions
The file of fexcel2 may replace an existing file, so make a backup of your files, just in case.
put the sod files into the sod folder, the odf files into the odf ship folder,
and the tga into the texture RGB folder. ( I include the MS3D files for those who are interested.)
Open Bitmaps --> open Admiralslog --> open ShipImages and put the image there.
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Open techtree file
Open
tech1
under Federation ships add:
fexcel2.odf 1 fyard2.odf // command cruiser (Excelsior II class)
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Open
fulltech
add under Federation:
fexcel2.odf 0
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Open Sprites --> open gui_global
find:
# Federation build buttons
@reference=64
add below that list:
b_fexcel2 gbfexcel2 0 0 64 64
find:
# Federation wireframes
@reference=128 (if not present, just add the reference)
add below that list:
fexcel2w1 wffexcel2 0 0 128 128
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Open ODF-folder --> open station folder
open fyard2
add under the list of builditems
buildItemXx = "fexcel2" ( The X stands for the next number on the list)
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That's it!
Version | 2.0 | Author | Aad Moerman | Website | |
Downloads | 1,051 | Size | 2.88 MB | Created | 2010-02-09 |
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