Excalibur Class
This is a build button, wireframe, odf and Admirals Log picture for an Excalibur Class, and includes a very nice Model and Textures. Nice addition to the game.
Title : Excalibur Class
Date : 29/07/2004
Author : Porty
Email : porty7@hotmail.com
Credits
-------------
Model : Unknown
Textures : Unknown
Buildbutton : Porty
Wireframe : Porty
Ad'Log Pic : Porty
Odf : Porty
Files
-------------
fexcal.bmp
fexcal.odf
fyard2.odf
fexcal.sod
gui_global.spr
fulltech.tt
tech1.tt
gbfexcal.tga
excalpri.tga
excalsec.tga
fexcalwf.tga
Clean A2 Installation
--------------
For installation into a clean copy of Armada 2 simply run the .exe file and it will install itself quite happily.
Modded A2 Installation
--------------
To install into a modded version of Armada 2 you will need to do the following -
1) Run the .exe but change the path to a temporary folder
2) From the temporary folder move the files to the following locations -
fexcal.bmp ----------> C:\Program Files\Activision\Star Trek Armada II\bitmaps\AdmiralsLog\ShipImages
fexcal.odf ----------> C:\Program Files\Activision\Star Trek Armada II\odf\ships
fexcal.sod ----------> C:\Program Files\Activision\Star Trek Armada II\SOD
gbfexcal.tga ----------> C:\Program Files\Activision\Star Trek Armada II\Textures\RGB
excalpri.tga ----------> C:\Program Files\Activision\Star Trek Armada II\Textures\RGB
excalsec.tga ----------> C:\Program Files\Activision\Star Trek Armada II\Textures\RGB
fexcalwf.tga ----------> C:\Program Files\Activision\Star Trek Armada II\Textures\RGB
3) Open "tech1.tt" and insert the following line under Federation Ships
fexcal.odf 2 fyard2.odf fupgrade.odf // battleship (excalibur class)
4) Open "fulltech.tt" and insert the following line
fexcal.odf 0
5) Open "gui_global.spr" and insert the following line under the "b_fspecial" entry
b_fexcal gbfexcal 0 0 64 64
6) Also in the "gui_global.spr" file, scroll down to the bottom of the Federation wireframes and inset the line
fexcalw1 fexcalwf 0 0 128 128
7) Open "fyard2.odf" and insert the line
buildItem# = "fexcal"
(# = what position you want the button to appear in the yard)
(Be sure to change all the other build numbers if you put it into position 2 for example)
That should be it, you're ready to go!! :)
Notes
-------------
I did not create this model!! I merely made the ship available as a single release to the community in general. Unfortunately in this case I do not know the identity of the person who created The model and texture, which is a shame as I like to see the credit given where it is due. All credit for the model goes to original author whomever that may be. I hope they do not object to me re-releasing it in this way.
If this is your model & you do object to this release, please let me know and I will arrange for it to be removed from the download sites!!
Permissions
-------------
If you wish to use this release in your mod that is fine with me, however please be sure to credit the model creator!!
Copyright
--------------------------------------
THIS RELEASE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision
TM & (C)PARAMOUNT PICTURES.
Copyright notices:
Star Trek, Armada, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions.
Version | Author | Porty | Website | ||
Downloads | 3,606 | Size | 851.05 KB | Created | 2004-08-01 |
Comments
The Excalibur class is a magnificent ship (but Nebula class ships are better ), I think that I saw her in the Millenium Project but I'm not sure.
I was wondering if someone can make the Pathfinder class (USS Miranda). I really like to see this ship in the Armada2 game
I'm just mess'n. I'm sure that the staff will put it up for download soon.