Eruption class
This file has a good idea, but unfortunately, it doesn't quite work. The problem is the texture, for me. It's all too obviously Akira class. But it almost does TOO much as a single ship-- even one that claims to be from the 27th century.
Note that there are comprehensive install files, but there's a lot of work that needs to be done to this mod before it's what we're used to seeing.
Here's hoping that this isn't the last we've seen from mash1971.![]()
welcome to the 27th century
erruption class battle cruiser
"Erruption class 27th century battleship ,advanced warp core and transwarp engines .
quantum phaser weapons,quantum torpedoes,corbomite reflector,shield inversion and phase shift technologies .
able to build construction class ships,repair class ships, assault class ships and erruptor class fighter ships
put .sod files in the sod folder
put .tga files in the textures/rgb folder
put .bmp files in the bitmaps/admiralslog/ships folder
put erruption.odf,erruptor.odf , erruptorx.odf and destroy1.odf in the odf/ships folder
put epulse.odf and epulseo.odf in the odf/weapons/pulse folder
put sdestphys1.odf in the odf/other folder
open up the sprite folder and then the lights file
under the line # blue lights
add this line
@sprite_node borgblue borgore const (5,5) (0,0,1) billboard
@sprite_node borgblue2 borgore const (3,3) (0,0,1) billboard
under the line #red lights
add this line
@sprite_node borgred borgore const (1,1) (1,0,0) billboard
save file.
in same folder open up the gui global file
under federation build buttons
add these lines
b_erruption gberruption 0 0 64 64
b_erruptor gberruptor 0 0 64 64
b_erruptorx gberruptorx 0 0 64 64
stay in gui global and go down to federation wireframes
and add these lines
erruptionw1 wferruption 0 0 128 128
erruptorw1 wferruptor 0 0 128 128
erruptorxw1 wferruptorx 0 0 128 128
save file.
open up the techtree folder
open the tech 1 file
under federation ships
add these lines
erruption.odf 0
erruptor.odf 0
erruptorx.odf 0
in the same file under federation special weapons
add these lines
gtwarpd
gpcloak
save file.
open up the fulltech file
add these lines
erruption.odf 0
erruptor.odf 0
erruptorx.odf 0
save file.
open up the folder odf/stations
open the file fyard2.odf
under the line construction parameters line
add this line
builditem** = "erruption" (where ** is the builditem number)
thats it
credit:
akira tga files by deemon
from the pegassus by VT1032
| Version | Author | mash1971 | Website | ||
| Downloads | 635 | Size | 1.61 MB | Created | 2008-09-18 |

Comments
ugly you say,well yes it is a bit but its based on the ugliness of politics.
anyone want a red dwarf and starbug?
more texture related stress i feel coming on
oh smeg