Ares Class Ares Class

(24 votes)
APCMmkII, 2002-12-09

This is a beautiful ship that looks like a Prometheus variant at first glance. Surely one of APCM's best Smile


ARES Class by APCMmkII

there is three versions of the ship in this zip, two for a2..a high and a low poly version and an a1 version
the following install-instructions are for a2, the instructions for a1 are similiar, but you need to own odf-files for a1

to install just copy all folders from this zip into your armada-directory..
it won't change any files...
now rename weather fareshigh.sod or fareslow.sod( depends on which version you wanna use) to fares.sod and copy it into \sod directory..

this file contains a buildbutton, some weapon-buttons and one wireframe as well..so you need to edit
your gui.global.spr of your \sprites -folder

search for the federation-buildbutton section and ad the followin line:
b_fares gbfares 0 0 64 64



now seach for special-weapons button-sectio and all these lines:
B_farcloak gbcloak00 0 0 64 64
b_atriphot gbtriphot 0 0 64 64
b_atransphot gbtranphot 0 0 64 64


now search for:

# Wireframes
# ----------

## SPRITE DATA ##

# Ship Wireframes
@reference=128
@tmaterial=interface

and add following lines:

faresw1 fwares 40 0 40 40
faresw2 fwares 0 40 40 40
faresw3 fwares 40 40 40 40
faresw4 fwares 80 0 40 40
faresw5 fwares 0 0 40 40





no you have to open the tech1.tt from your \techtree - folder
and add these lines:

fares.odf 2 fupgrade.odf fyard2.odf
atransphot.odf 1 fupgrade.odf
atriphot.odf 1 fresear2.odf
farcloak.odf 0



now open a fyard.odf, fyard2.odf, or fbase.odf (depends on where you want it to be build)
and search for builditem-section
now add the following under the last entry
builditemXX = "fares"

(replace XX with a build-slot..that means if the last entry says buildbutton6 = "something" replace XX with 7 )


the hardpointmap included in this zip shows just the weapon hardpoints, there are 33 hps at all

Credits:

orignal Mesh by Roscoe McCord aka Marklar
downloaded from www.startrekaustralia.com

Armada-Conversion by APCMmkII



please send any suggestions or questions to APCMmkII@gmx.de

Version    Author  APCMmkII  Website   
Downloads  4,325  Size  1.81 MB  Created  2002-12-09 

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Comments  

#11 Azimov 2008-07-24 23:40
I loaded all the files in the right places. I tried the high poly and the low poly but the ship still comes out of the construction yard pure white. I have double checked my work but if ne1 can help me figure out what i did wrong e-mail me at
#12 Firestorm603 2008-08-22 11:02
Great ship! Azimov the only thing I can suggest is make sure that the textures are in the right place and you don't have to rename them to just fares, keep them at fareslow and fareshigh.

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